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mm7
log Player.cpp @ 1362:
d6cf8ead9242
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Mon, 15 Jul 2013 00:42:50 +0200
Grumpy7
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sun, 14 Jul 2013 23:22:43 +0200
Grumpy7
Moved condition checking to a separate class, extracted it from player::SetCondition
Sat, 13 Jul 2013 21:36:35 +0200
Grumpy7
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Sat, 13 Jul 2013 17:13:45 +0200
Grumpy7
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Sat, 13 Jul 2013 16:52:00 +0200
Grumpy7
a few itemID changed to their enum values + added a few new ones
Sat, 13 Jul 2013 16:15:35 +0200
Grumpy7
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Sat, 13 Jul 2013 16:05:24 +0200
Grumpy7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Sat, 13 Jul 2013 13:14:05 +0200
Grumpy7
Player::CanAct, Player::CanSteal shortened a bit
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