log UI/UIHouses.cpp @ 2153:d28d3c006077

age author description
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Wed, 13 Nov 2013 17:41:12 +0600 Ritor1 SOUND_WalkingOnTo3DModel
Wed, 23 Oct 2013 12:49:25 +0600 Ritor1 GuildDialog fix and cleared
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Sun, 13 Oct 2013 07:18:03 +0200 Grumpy7 some char* cast removal + adding const_casts where appropriate
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)