Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
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Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
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Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
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Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
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Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
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Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
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Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
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