Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Sat, 01 Jun 2013 20:09:18 +0600 |
Ritor1 |
m
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Sat, 01 Jun 2013 19:40:14 +0600 |
Ritor1 |
m
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Fri, 24 May 2013 00:44:51 +0100 |
zipi |
some BYTE errors fixed
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Tue, 21 May 2013 12:52:38 +0200 |
Nomad |
Doors and other bmodel triggers are now clickable.
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Sun, 12 May 2013 09:38:20 +0600 |
Ritor1 |
BezierTerrain little clean
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Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
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Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
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Sun, 31 Mar 2013 18:31:37 +0100 |
zipi |
* decompiler error float compare
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Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
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Tue, 26 Mar 2013 06:40:04 +0200 |
Nomad |
Merge
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Tue, 26 Mar 2013 06:34:44 +0200 |
Nomad |
Fixed some odm terrain collision glitches.
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Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
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Mon, 25 Mar 2013 05:27:18 +0200 |
Nomad |
Indoor::GetSector and various stuff
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Sun, 24 Mar 2013 21:14:28 +0200 |
Nomad |
Taveling by foot fixed.
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Sat, 23 Mar 2013 21:16:04 +0200 |
Nomad |
Merge
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Sat, 23 Mar 2013 21:11:15 +0200 |
Nomad |
Fog fixed
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Sat, 23 Mar 2013 21:42:01 +0400 |
Gloval |
Merge
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Sat, 23 Mar 2013 21:39:21 +0400 |
Gloval |
sound cleaning
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Sat, 23 Mar 2013 19:47:18 +0200 |
Nomad |
Merge
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Sat, 23 Mar 2013 19:47:01 +0200 |
Nomad |
Misc cleaning
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Sat, 23 Mar 2013 17:02:14 +0400 |
Gloval |
some outdoor cleaning
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Sat, 23 Mar 2013 00:54:30 +0400 |
Gloval |
Merge
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Sat, 23 Mar 2013 00:50:58 +0400 |
Gloval |
map mask
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Fri, 22 Mar 2013 23:50:02 +0200 |
Nomad |
Night fixed.
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Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
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Thu, 21 Mar 2013 16:09:44 +0600 |
Ritor1 |
ODM_GetFloorLevel & BLV_GetFloorLevel
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Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
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Sun, 17 Mar 2013 18:31:54 +0400 |
Gloval |
monster table continue fixinf
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Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
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Mon, 11 Mar 2013 21:43:26 +0200 |
Nomad |
GetActorTintColor fixed
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Mon, 11 Mar 2013 16:54:56 +0200 |
Nomad |
Season change affects vegetation;
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Mon, 11 Mar 2013 03:37:48 +0200 |
Nomad |
Tilesets change according to current season
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Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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Sun, 24 Feb 2013 01:06:10 +0200 |
Nomad |
debug comments reversed
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Sun, 24 Feb 2013 00:55:51 +0200 |
Nomad |
Merge
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Sun, 24 Feb 2013 00:54:25 +0200 |
Nomad |
Objects are drawn (items, spells sfx)
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Sun, 24 Feb 2013 00:48:41 +0400 |
Gloval |
level hints
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Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
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Wed, 20 Feb 2013 00:26:17 +0400 |
Gloval |
Events stuff moved to its file
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Mon, 18 Feb 2013 10:04:47 +0200 |
Nomad |
Render overflows
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Sat, 16 Feb 2013 08:42:58 +0600 |
Ritor1 |
Слияние
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Sat, 16 Feb 2013 08:42:43 +0600 |
Ritor1 |
m
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Fri, 15 Feb 2013 22:38:05 +0200 |
Nomad |
On player voices
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Fri, 15 Feb 2013 19:53:40 +0200 |
Nomad |
D3D constants, shore tiles, camera flags
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Fri, 15 Feb 2013 19:46:25 +0600 |
Ritor1 |
wtrdrE
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Fri, 15 Feb 2013 17:14:24 +0600 |
Ritor1 |
15.02.13 Water
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Wed, 13 Feb 2013 09:52:33 +0600 |
Ritor1 |
13.02.13
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Tue, 12 Feb 2013 11:59:49 +0200 |
Nomad |
Billboard drawing's up (actors, decorations, misc sprites)
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Tue, 12 Feb 2013 06:28:08 +0200 |
Nomad |
Various things here and there
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Tue, 12 Feb 2013 03:02:13 +0200 |
Nomad |
Constants -> enums
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Tue, 12 Feb 2013 00:22:30 +0200 |
Nomad |
Sliding downhill & relative subs.
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Mon, 11 Feb 2013 17:29:51 +0200 |
Nomad |
Teal line at game's viewport bottom fix
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Sun, 10 Feb 2013 23:43:28 +0200 |
Nomad |
Camera rotation fixed. Sorta
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Sun, 10 Feb 2013 23:14:42 +0200 |
Nomad |
Outdoor minimap fixed (didn't test wizard eye thou)
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Fri, 08 Feb 2013 18:34:09 +0600 |
Ritor1 |
Слияние
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Tue, 05 Feb 2013 19:08:52 +0600 |
Ritor1 |
Слияние
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Tue, 05 Feb 2013 19:08:22 +0600 |
Ritor1 |
5.01.13
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