log UI/UiGame.cpp @ 1506:c76c0f6974bc

age author description
Mon, 02 Sep 2013 12:03:40 +0600 Ritor1 Слияние
Mon, 02 Sep 2013 12:03:25 +0600 Ritor1 UIGame.cpp cleaning(continue) wizard_eye
Sun, 01 Sep 2013 17:41:00 +0600 Ritor1 UIGame.cpp cleaning(continue)
Sun, 01 Sep 2013 17:36:29 +0600 Ritor1 m
Sun, 01 Sep 2013 17:14:42 +0600 Ritor1 m
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Thu, 29 Aug 2013 22:02:00 +0600 Ritor1 Слияние
Thu, 29 Aug 2013 22:01:47 +0600 Ritor1 m
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Mon, 26 Aug 2013 19:11:55 +0100 zipi footer array fix
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Sat, 27 Jul 2013 16:32:20 +0200 Nomad ChestUI_WritePointedObjectStatusString
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Thu, 20 Jun 2013 12:16:47 +0600 Ritor1 folder UI
Wed, 19 Jun 2013 17:18:35 +0600 Ritor1 new folder UI