log mm7_data.h @ 2082:c15871e2d743

age author description
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Mon, 02 Dec 2013 17:00:58 +0600 Ritor1 _493938_regenerate()
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Fri, 08 Nov 2013 12:46:51 +0000 zipi moving sub_4C023F constructor, after pRendererD3D initialization
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Sun, 03 Nov 2013 14:29:45 +0000 zipi sound id fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Thu, 24 Oct 2013 15:31:22 +0600 Ritor1 Слияние
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 23:15:08 -0700 Grumpy7 moving _4BBF61_summon_actor under Actor
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 17:36:12 +0600 Ritor1 Arena_SelectionFightLevel
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 17:08:14 +0600 Ritor1 ODM_NearClip and ODM_FarClip
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Sun, 20 Oct 2013 02:30:36 -0700 Grumpy7 Actor::_44FD29 cleanup 1
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes