Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Wed, 29 May 2013 03:19:12 +0200 |
Grumpy7 |
wrong IsNotAlive() condition fix
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Tue, 28 May 2013 00:49:43 +0200 |
Grumpy7 |
fixing bad bitwise operator fix
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Sun, 26 May 2013 00:40:43 +0100 |
zipi |
mistake in GetDirectionInfo
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Sat, 25 May 2013 18:46:48 +0100 |
zipi |
DecalBuilder, AI_SpellAttack sparkles
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Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
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Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
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Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
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Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
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Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Sun, 19 May 2013 12:13:42 +0400 |
Gloval |
second msg_queue returned
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Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
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Wed, 08 May 2013 19:54:19 +0200 |
Nomad |
Some inqury on selecting Knight bug.
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