log stru6.cpp @ 888:abf7b7d2c8f7

age author description
Tue, 02 Apr 2013 22:01:18 +0100 zipi small fixes
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Mon, 25 Mar 2013 14:56:50 +0200 Nomad Last observable issues with walking in dragon cave fixed.
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Tue, 19 Mar 2013 23:41:14 +0600 Ritor1 m
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Tue, 05 Mar 2013 03:58:26 +0200 Nomad Pedestals hint string fixed
Tue, 05 Mar 2013 01:45:15 +0200 Nomad Moon Temple doesn't crash
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Fri, 01 Mar 2013 17:38:04 +0600 Ritor1 Слияние
Fri, 01 Mar 2013 17:37:47 +0600 Ritor1 SubtractVariables
Thu, 28 Feb 2013 21:45:39 +0400 Gloval guilds ...
Wed, 27 Feb 2013 23:28:03 +0200 Nomad Spell animations on portraits drawn when casting
Wed, 27 Feb 2013 22:15:30 +0200 Nomad Spells
Wed, 27 Feb 2013 17:29:05 +0200 Nomad Spells
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Tue, 19 Feb 2013 15:39:50 +0200 Nomad DamageMonsterFromParty
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init