Sun, 17 Mar 2013 18:31:54 +0400 |
Gloval |
monster table continue fixinf
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Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
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Mon, 11 Mar 2013 21:43:26 +0200 |
Nomad |
GetActorTintColor fixed
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Mon, 11 Mar 2013 16:54:56 +0200 |
Nomad |
Season change affects vegetation;
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Mon, 11 Mar 2013 03:37:48 +0200 |
Nomad |
Tilesets change according to current season
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Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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Sun, 24 Feb 2013 01:06:10 +0200 |
Nomad |
debug comments reversed
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Sun, 24 Feb 2013 00:55:51 +0200 |
Nomad |
Merge
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Sun, 24 Feb 2013 00:54:25 +0200 |
Nomad |
Objects are drawn (items, spells sfx)
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Sun, 24 Feb 2013 00:48:41 +0400 |
Gloval |
level hints
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Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
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Wed, 20 Feb 2013 00:26:17 +0400 |
Gloval |
Events stuff moved to its file
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Mon, 18 Feb 2013 10:04:47 +0200 |
Nomad |
Render overflows
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Sat, 16 Feb 2013 08:42:58 +0600 |
Ritor1 |
Слияние
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Sat, 16 Feb 2013 08:42:43 +0600 |
Ritor1 |
m
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Fri, 15 Feb 2013 22:38:05 +0200 |
Nomad |
On player voices
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Fri, 15 Feb 2013 19:53:40 +0200 |
Nomad |
D3D constants, shore tiles, camera flags
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Fri, 15 Feb 2013 19:46:25 +0600 |
Ritor1 |
wtrdrE
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Fri, 15 Feb 2013 17:14:24 +0600 |
Ritor1 |
15.02.13 Water
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Wed, 13 Feb 2013 09:52:33 +0600 |
Ritor1 |
13.02.13
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Tue, 12 Feb 2013 11:59:49 +0200 |
Nomad |
Billboard drawing's up (actors, decorations, misc sprites)
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Tue, 12 Feb 2013 06:28:08 +0200 |
Nomad |
Various things here and there
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Tue, 12 Feb 2013 03:02:13 +0200 |
Nomad |
Constants -> enums
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Tue, 12 Feb 2013 00:22:30 +0200 |
Nomad |
Sliding downhill & relative subs.
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Mon, 11 Feb 2013 17:29:51 +0200 |
Nomad |
Teal line at game's viewport bottom fix
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Sun, 10 Feb 2013 23:43:28 +0200 |
Nomad |
Camera rotation fixed. Sorta
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Sun, 10 Feb 2013 23:14:42 +0200 |
Nomad |
Outdoor minimap fixed (didn't test wizard eye thou)
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Fri, 08 Feb 2013 18:34:09 +0600 |
Ritor1 |
Слияние
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Tue, 05 Feb 2013 19:08:52 +0600 |
Ritor1 |
Слияние
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Tue, 05 Feb 2013 19:08:22 +0600 |
Ritor1 |
5.01.13
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Fri, 08 Feb 2013 16:05:20 +0600 |
Ritor1 |
full fix lag
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Fri, 08 Feb 2013 15:59:32 +0600 |
Ritor1 |
8.02.13
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Thu, 07 Feb 2013 15:25:44 +0600 |
Ritor1 |
temporary fix(not lag)
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Mon, 04 Feb 2013 09:17:49 +0600 |
Ritor1 |
Слияние
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Mon, 04 Feb 2013 09:17:35 +0600 |
Ritor1 |
4.01.13
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Mon, 04 Feb 2013 00:08:43 +0000 |
zipi |
random fixes
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Sun, 03 Feb 2013 23:37:17 +0000 |
zipi |
many type, memory, boundary fixes
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Sat, 02 Feb 2013 16:56:01 +0000 |
zipi |
previous fix, forgot
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Sat, 02 Feb 2013 16:52:36 +0000 |
zipi |
structure fixes, death crash fix
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Tue, 29 Jan 2013 07:51:31 +0600 |
Ritor1 |
Rotate fixed correct
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Mon, 28 Jan 2013 23:46:41 +0600 |
Ritor1 |
Rotate fixed
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Fri, 25 Jan 2013 16:48:21 +0600 |
Ritor1 |
25.01.13 (I did sky)
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Wed, 23 Jan 2013 00:50:28 +0600 |
Ritor1 |
23.01.13 DrawParticles_ODM
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Tue, 22 Jan 2013 18:41:17 +0600 |
Ritor1 |
Слияние
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Tue, 22 Jan 2013 01:11:32 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 285e144d0b8b
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Tue, 22 Jan 2013 00:59:20 +0600 |
Ritor1 |
Слияние
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Tue, 22 Jan 2013 00:59:02 +0600 |
Ritor1 |
22.01.13
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Tue, 22 Jan 2013 17:50:36 +0600 |
Ritor1 |
22.01.13 come back
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Tue, 22 Jan 2013 17:40:13 +0600 |
Ritor1 |
Слияние
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Tue, 22 Jan 2013 17:37:50 +0600 |
Ritor1 |
22.01.13
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Mon, 21 Jan 2013 18:57:56 +0000 |
zipi |
temporary commit, remove crashes
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Sun, 20 Jan 2013 18:57:23 +0600 |
Ritor1 |
20.01.13
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Sat, 12 Jan 2013 09:45:18 +0600 |
Ritor1 |
init
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