Wed, 09 Apr 2014 22:58:22 +0200 |
Grumpy7 |
Moving more functions out of unsorted_subs
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Wed, 09 Apr 2014 21:45:07 +0200 |
Grumpy7 |
Finishing moving all known UI functions to their appropriate headers
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Wed, 09 Apr 2014 21:30:45 +0200 |
Grumpy7 |
Adding GUIButton.h
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Mon, 07 Apr 2014 19:15:31 +0600 |
Ritor1 |
Слияние
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Mon, 07 Apr 2014 19:15:13 +0600 |
Ritor1 |
for MultimediaPlayer
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Sun, 06 Apr 2014 21:12:24 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt5
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
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Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
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Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Mon, 30 Sep 2013 05:59:06 +0200 |
Grumpy7 |
Merge
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Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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