Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Tue, 11 Jun 2013 18:52:42 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Tue, 04 Jun 2013 09:35:16 +0600 |
Ritor1 |
m
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Mon, 03 Jun 2013 09:32:05 +0600 |
Ritor1 |
Слияние
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Fri, 31 May 2013 09:54:44 +0600 |
Ritor1 |
Слияние
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Fri, 31 May 2013 09:54:33 +0600 |
Ritor1 |
m
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Fri, 24 May 2013 10:53:46 +0600 |
Ritor1 |
Слияние
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Fri, 24 May 2013 10:53:33 +0600 |
Ritor1 |
SelectionFacetIntersectionList
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Thu, 23 May 2013 17:17:12 +0600 |
Ritor1 |
Слияние
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Thu, 23 May 2013 17:17:01 +0600 |
Ritor1 |
m
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Sat, 01 Jun 2013 10:32:31 +0600 |
Ritor1 |
Слияние
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Sat, 01 Jun 2013 10:32:08 +0600 |
Ritor1 |
m
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Sat, 25 May 2013 02:23:26 +0600 |
Ritor1 |
m
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Fri, 24 May 2013 23:33:50 +0600 |
Ritor1 |
m
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Fri, 24 May 2013 00:53:48 +0600 |
Ritor1 |
Слияние
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Thu, 23 May 2013 21:37:22 +0600 |
Ritor1 |
Слияние
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Thu, 23 May 2013 21:36:57 +0600 |
Ritor1 |
m
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Wed, 22 May 2013 22:23:04 +0600 |
Ritor1 |
Слияние
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Wed, 22 May 2013 22:22:36 +0600 |
Ritor1 |
m
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Thu, 23 May 2013 19:03:36 +0200 |
Nomad |
BLV picky-blicky
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Thu, 23 May 2013 14:08:26 +0200 |
Nomad |
004C1D2B cleaned
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Thu, 23 May 2013 16:36:08 +0600 |
Ritor1 |
intersect_face_vertex_coords_list
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Thu, 23 May 2013 13:00:29 +0600 |
Ritor1 |
IntersectBModel_sub
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Thu, 23 May 2013 11:17:01 +0600 |
Ritor1 |
Слияние
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Thu, 23 May 2013 11:16:46 +0600 |
Ritor1 |
m
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Tue, 21 May 2013 16:13:43 +0600 |
Ritor1 |
Intersect_Ray_Face clean
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Thu, 23 May 2013 03:29:29 +0200 |
Nomad |
Cleanings
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Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
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Tue, 21 May 2013 12:10:08 +0200 |
Nomad |
Pointing a face with mouse fixed.
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Tue, 21 May 2013 12:43:08 +0600 |
Ritor1 |
Слияние
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Tue, 21 May 2013 12:42:57 +0600 |
Ritor1 |
Intersection
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
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Thu, 25 Apr 2013 17:37:00 +0600 |
Ritor1 |
UIShop_Buy_Identify_Repair little clean and rename
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Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
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Sun, 31 Mar 2013 16:52:23 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:44:01 +0600 |
Ritor1 |
Слияние
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Sun, 31 Mar 2013 16:42:11 +0600 |
Ritor1 |
for Arcomage game
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Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
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Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
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Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
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Fri, 22 Mar 2013 23:41:47 +0600 |
Ritor1 |
PickItemInBlv
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Sat, 16 Mar 2013 21:57:32 +0400 |
Gloval |
viewport.cpp added
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Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
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Fri, 08 Mar 2013 16:06:49 +0200 |
Nomad |
Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
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Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
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Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
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Sun, 17 Feb 2013 15:09:31 +0200 |
Nomad |
Clicking background in MainMenu fix
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Sun, 17 Feb 2013 00:19:51 +0600 |
Ritor1 |
Слияние
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Sat, 16 Feb 2013 08:42:43 +0600 |
Ritor1 |
m
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Sat, 16 Feb 2013 20:24:02 +0200 |
Nomad |
More picking stuff
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Sat, 16 Feb 2013 18:32:37 +0200 |
Nomad |
Vis overhaul; sprites can be picked by mouse
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Thu, 14 Feb 2013 22:38:44 +0600 |
Ritor1 |
14.02.13
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Thu, 14 Feb 2013 01:13:46 +0600 |
Ritor1 |
NPCDialogue
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Tue, 12 Feb 2013 18:16:18 +0600 |
Ritor1 |
12.02.13
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Mon, 11 Feb 2013 19:13:23 +0600 |
Ritor1 |
11.02.13
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Fri, 08 Feb 2013 15:59:32 +0600 |
Ritor1 |
8.02.13
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