Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
|
Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
|
Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
|
Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
|
Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
|
Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
|
Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
|
Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
|
Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
|
Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
|
Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
|
Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
|
Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 09:33:29 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
|
Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
|
Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
|
Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
|
Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
|
Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Wed, 21 Aug 2013 20:59:16 +0400 |
Gloval |
Merge
|
Wed, 21 Aug 2013 20:58:36 +0400 |
Gloval |
renaming _guilds_member_bits to _achieved_awards_bits
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Wed, 14 Aug 2013 00:40:23 +0400 |
Gloval |
TE mostly working
|
Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
|
Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
|
Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
|
Fri, 26 Jul 2013 18:11:36 +0600 |
Ritor1 |
FindSound
|
Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
|
Mon, 15 Jul 2013 00:42:50 +0200 |
Grumpy7 |
Condition checking functions slightly renamed, some final changes in Player::SetCondition
|
Sat, 13 Jul 2013 17:13:45 +0200 |
Grumpy7 |
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
|
Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
|
Thu, 04 Jul 2013 09:21:40 +0600 |
Ritor1 |
m
|
Mon, 01 Jul 2013 22:42:09 +0200 |
Grumpy7 |
removed weather.h from indoor.h
|
Sun, 23 Jun 2013 14:27:57 +0600 |
Ritor1 |
Слияние
|
Sun, 23 Jun 2013 14:02:07 +0600 |
Ritor1 |
m
|
Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
|
Mon, 17 Jun 2013 17:34:01 +0600 |
Ritor1 |
moving files
|
Tue, 11 Jun 2013 18:52:42 +0200 |
Grumpy7 |
included header cleanup
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Wed, 29 May 2013 03:19:12 +0200 |
Grumpy7 |
wrong IsNotAlive() condition fix
|