Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
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Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
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Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
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Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
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Sat, 06 Jul 2013 09:06:51 +0600 |
Ritor1 |
fix Sky continue
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Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
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Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
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Thu, 18 Jul 2013 16:51:35 +0200 |
Nomad |
Some LightmapBuilder renames.
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Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Thu, 11 Jul 2013 17:47:12 +0600 |
Ritor1 |
Portals in indoor (continue)
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Fri, 05 Jul 2013 17:37:12 +0600 |
Ritor1 |
shading terrain
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Mon, 24 Jun 2013 13:47:13 +0600 |
Ritor1 |
yellow points remove
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Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
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Sat, 15 Jun 2013 07:50:08 +0200 |
Grumpy7 |
header stuff
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Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Fri, 07 Jun 2013 01:32:17 +0400 |
Gloval |
more on acromage
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Thu, 06 Jun 2013 00:58:07 +0400 |
Gloval |
arcomage refactoring started
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