Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
|
Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
|
Tue, 03 Sep 2013 21:23:39 +0200 |
yoctozepto |
Fix assertion error when exiting Harmondale's castle. Possibly original bug.
|
Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
|
Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
|
Thu, 29 Aug 2013 22:22:33 +0200 |
yoctozepto |
Cleanup of LevelDecoration and related.
|
Wed, 28 Aug 2013 22:10:13 +0200 |
yoctozepto |
LevelDecoration maintenance changes
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Sat, 03 Aug 2013 00:00:31 +0600 |
Ritor1 |
Слияние
|
Fri, 02 Aug 2013 23:59:25 +0600 |
Ritor1 |
Слияние
|
Sat, 27 Jul 2013 09:36:55 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:58 +0600 |
Ritor1 |
Слияние
|
Mon, 22 Jul 2013 18:00:34 +0600 |
Ritor1 |
m
|
Sat, 06 Jul 2013 09:07:04 +0600 |
Ritor1 |
Слияние
|
Sat, 06 Jul 2013 09:06:51 +0600 |
Ritor1 |
fix Sky continue
|
Thu, 01 Aug 2013 09:26:05 +0600 |
Ritor1 |
m
|
Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
|
Sun, 28 Jul 2013 17:45:21 +0100 |
zipi |
more label cleaning
|
Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
|
Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
|
Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
|
Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
|
Fri, 19 Jul 2013 12:50:44 +0600 |
Ritor1 |
Слияние
|
Thu, 18 Jul 2013 09:40:14 +0600 |
Ritor1 |
Слияние
|
Thu, 18 Jul 2013 09:40:05 +0600 |
Ritor1 |
m
|
Thu, 18 Jul 2013 17:07:49 +0200 |
Nomad |
Fix to ticket #69 array_50A2B0 being accessed outside of bounds
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|