log Actor.cpp @ 1022:83be083ab25e

age author description
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Sun, 31 Mar 2013 17:40:31 +0100 zipi * AI fixed
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 12:01:31 +0100 zipi mistake
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Sun, 17 Mar 2013 12:47:19 +0400 Gloval monster table init rework started
Tue, 12 Mar 2013 04:45:38 +0200 Nomad * Some fixes to TravelByTransport
Wed, 06 Mar 2013 23:26:46 +0000 zipi Margaret working
Mon, 04 Mar 2013 20:29:31 +0200 Nomad Merge
Mon, 04 Mar 2013 20:28:08 +0200 Nomad Actor::UpdateAnimation fix
Sun, 03 Mar 2013 01:55:57 +0400 Gloval Chest working, but items are not laid correctly
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)