log SpriteObject.cpp @ 1098:81a51a0443e2

age author description
Fri, 24 May 2013 20:57:11 +0100 zipi pointer cleaning
Fri, 24 May 2013 19:55:34 +0100 zipi minor fixes
Fri, 24 May 2013 00:44:51 +0100 zipi some BYTE errors fixed
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Thu, 28 Mar 2013 00:37:58 +0400 Gloval Merge
Thu, 28 Mar 2013 00:37:27 +0400 Gloval Save/load work with some problems
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Mon, 18 Mar 2013 01:50:50 +0600 Ritor1 m
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)