log Render.cpp @ 2271:7ffddbe09e55

age author description
Sun, 09 Mar 2014 22:39:59 +0600 Ritor1 EventProcessor cleaned and ODM_NearClip fix
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Tue, 25 Feb 2014 20:02:06 +0600 Ritor1 for RasterLine2D
Thu, 20 Feb 2014 12:20:49 +0600 Ritor1 occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
Tue, 18 Feb 2014 16:18:20 +0600 Ritor1 for video
Mon, 17 Feb 2014 17:28:06 +0600 Ritor1 for mouse
Sat, 15 Feb 2014 22:00:13 +0600 Ritor1 expand button
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Thu, 06 Feb 2014 00:38:03 +0600 Ritor1 DrawSpriteObjects_ODM() cleaned
Sun, 02 Feb 2014 21:53:29 +0600 Ritor1 RasterLine2D()
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Thu, 30 Jan 2014 22:11:28 +0100 Grumpy7 Merge
Thu, 30 Jan 2014 22:09:10 +0100 Grumpy7 sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
Thu, 30 Jan 2014 17:41:54 +0600 Ritor1 pInventoryItemList->Reset()
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Wed, 22 Jan 2014 18:53:47 +0600 Ritor1 pSavegameList->Reset()
Wed, 22 Jan 2014 17:34:05 +0600 Ritor1 _427E01_cast_spell continue
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Thu, 02 Jan 2014 18:25:42 +0000 zipi some code cleaning in video playing, loops play but there is a memory leak
Tue, 31 Dec 2013 23:02:08 +0600 Ritor1 Arena works
Tue, 31 Dec 2013 16:26:08 +0600 Ritor1 screenshot
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Sat, 28 Dec 2013 16:49:21 +0600 Ritor1 savegame screenshot fix
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Fri, 27 Dec 2013 17:52:31 +0600 Ritor1 Screenshot continue
Tue, 24 Dec 2013 22:41:25 +0600 Ritor1 DrawOutdoorSkyD3D fix and cleaned
Tue, 24 Dec 2013 17:32:33 +0600 Ritor1 sky continue
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Tue, 17 Dec 2013 21:34:20 +0600 Ritor1 RasterLine2D, DIALOGUE_EVT_A etc.
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Fri, 13 Dec 2013 16:10:36 +0600 Ritor1 Popup window in MainMenu not shown
Fri, 13 Dec 2013 11:51:51 +0600 Ritor1 Minimap fix
Fri, 13 Dec 2013 01:21:07 +0600 Ritor1 RasterLine2D fix
Thu, 12 Dec 2013 18:07:08 +0600 Ritor1 RasterLine2D (continue)
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Wed, 04 Dec 2013 23:35:44 +0400 Gloval fix transparent fonts
Wed, 04 Dec 2013 09:13:48 +0400 Gloval more text fix
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Mon, 11 Nov 2013 09:36:52 +0600 Ritor1 Обращённый набор изменений слияния: 9dbc142fc8f7
Thu, 07 Nov 2013 09:19:10 +0600 Ritor1 Слияние
Thu, 07 Nov 2013 09:18:58 +0600 Ritor1 DrawIndoorSky
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 23:35:21 +0000 zipi RenderBillboardD3D initialization
Tue, 05 Nov 2013 12:58:19 +0600 Ritor1 DrawIndoorSky() fix
Sun, 03 Nov 2013 22:42:25 +0600 Ritor1 DrawIndoorSky() continue
Sat, 02 Nov 2013 12:16:48 +0000 zipi Multi-monitor support part1
Fri, 01 Nov 2013 17:29:49 +0600 Ritor1 small fix
Fri, 01 Nov 2013 14:44:06 +0600 Ritor1 Слияние
Fri, 01 Nov 2013 14:43:54 +0600 Ritor1 DrawIndoorSky() continue
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Thu, 24 Oct 2013 15:24:55 +0600 Ritor1 m
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 15:37:51 +0200 Nomad Merge
Wed, 23 Oct 2013 15:37:17 +0200 Nomad MSVS 2012 project file & some compilation warning fixes
Wed, 23 Oct 2013 17:30:14 +0600 Ritor1 rename DrawIndoorPolygonSky
Wed, 23 Oct 2013 17:13:23 +0600 Ritor1 DrawIndoorPolygonSky
Tue, 22 Oct 2013 17:21:09 +0600 Ritor1 mm7_1.cpp remove
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Mon, 21 Oct 2013 17:23:59 +0600 Ritor1 m
Mon, 21 Oct 2013 17:08:14 +0600 Ritor1 ODM_NearClip and ODM_FarClip
Sun, 13 Oct 2013 22:53:37 +0600 Ritor1 m
Fri, 11 Oct 2013 23:57:14 +0600 Ritor1 viewing_angle
Fri, 11 Oct 2013 18:55:43 +0600 Ritor1 Merge
Mon, 07 Oct 2013 21:57:01 +0600 Ritor1 Merge
Mon, 07 Oct 2013 21:56:47 +0600 Ritor1 m
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 07 Oct 2013 16:13:49 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 15:20:41 +0600 Ritor1 Слияние
Mon, 07 Oct 2013 15:20:32 +0600 Ritor1 original DrawSkyD3D() fix
Mon, 07 Oct 2013 13:08:53 +0200 Nomad .
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 22:45:00 +0600 Ritor1 GetSpellColor, DrawSkyD3D()(continue)
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Fri, 20 Sep 2013 14:45:44 +0200 Nomad Cosmetics
Thu, 19 Sep 2013 16:45:21 +0600 Ritor1 MainMenuUI_Credits_Loop() and CreditsTextureScroll
Wed, 18 Sep 2013 16:20:15 +0600 Ritor1 MainMenuUI_Create() cleared
Wed, 18 Sep 2013 14:53:59 +0600 Ritor1 m
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Tue, 17 Sep 2013 21:41:39 +0200 Nomad Fixed Celestia sky a bit.
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Tue, 17 Sep 2013 12:40:37 +0200 Nomad Merge
Tue, 10 Sep 2013 21:17:00 +0200 Nomad operator new() -> malloc
Wed, 11 Sep 2013 13:53:05 +0200 yoctozepto Replace minor Windows constants.
Tue, 10 Sep 2013 21:08:06 +0200 Nomad Merge
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Tue, 10 Sep 2013 19:33:21 +0300 Beri Levi berilevi workaround for crash on startup
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Sat, 07 Sep 2013 15:20:57 +0200 Nomad stru149
Sat, 07 Sep 2013 13:03:18 +0200 Nomad Merge
Sat, 07 Sep 2013 12:51:06 +0200 Nomad mm8 icons
Mon, 02 Sep 2013 15:23:09 +0200 yoctozepto Clean and decouple. (1)
Sun, 01 Sep 2013 17:10:55 +0600 Ritor1 Слияние
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Fri, 30 Aug 2013 21:53:17 +0200 yoctozepto Rename LevelDecoration::_47A825 to LevelDecoration::IsObeliskChestActive().
Thu, 29 Aug 2013 22:36:48 +0200 yoctozepto Fix indentation.
Thu, 29 Aug 2013 22:22:33 +0200 yoctozepto Cleanup of LevelDecoration and related.
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Sat, 03 Aug 2013 00:00:31 +0600 Ritor1 Слияние
Fri, 02 Aug 2013 23:59:25 +0600 Ritor1 Слияние
Sat, 27 Jul 2013 09:36:55 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:58 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:34 +0600 Ritor1 m
Sat, 06 Jul 2013 09:06:51 +0600 Ritor1 fix Sky continue
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Thu, 18 Jul 2013 16:51:35 +0200 Nomad Some LightmapBuilder renames.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 24 Jun 2013 13:47:13 +0600 Ritor1 yellow points remove
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Tue, 04 Jun 2013 09:44:53 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:32:05 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:10:21 +0600 Ritor1 m
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 02:03:43 +0200 Grumpy7 RenderHWLContainer::RenderHWLContainer, Render::SetPixel, Render::ChangeBetweenWinFullscreenModes cleanup
Tue, 04 Jun 2013 01:40:53 +0200 Grumpy7 RenderHWLContainer::Release cleanup
Mon, 03 Jun 2013 23:26:05 +0200 Grumpy7 Render::DrawProjectile cleanup (correct)
Mon, 03 Jun 2013 23:24:29 +0200 Grumpy7 Backed out changeset: 38662d9c8be8
Mon, 03 Jun 2013 23:20:42 +0200 Grumpy7 Render::DrawProjectile restoring cleanup
Mon, 03 Jun 2013 04:49:34 +0200 Grumpy7 Render::DrawProjectile restoring original function beginning
Sun, 02 Jun 2013 17:06:38 +0200 Grumpy7 Render::DrawTextureRGB cleanup
Sun, 02 Jun 2013 16:43:22 +0200 Grumpy7 some small rendering cleanups - if+do while to for, unnecessary variable removal
Wed, 29 May 2013 19:55:25 +0100 zipi * stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Sun, 26 May 2013 13:59:49 +0100 zipi * stru154::GetFacePlane mistake fixed
Sat, 25 May 2013 14:07:26 +0100 zipi DecalBuilder cleaning and some type changes
Sat, 25 May 2013 12:24:35 +0100 zipi some Render cleaning
Sat, 25 May 2013 11:24:10 +0100 zipi pointer cleaning
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Mon, 13 May 2013 09:39:58 +0600 Ritor1 Слияние
Mon, 13 May 2013 09:39:49 +0600 Ritor1 m
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Wed, 08 May 2013 21:37:12 +0200 Nomad Minor code cleaning.
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Mon, 15 Apr 2013 16:36:56 +0600 Ritor1 DrawPaperdoll clean
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sat, 30 Mar 2013 09:40:05 +0600 Ritor1 m
Fri, 29 Mar 2013 10:43:46 +0600 Ritor1 DrawFan
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 07:32:38 +0200 Nomad Walking in BLV iproved drastically.
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Fri, 22 Mar 2013 23:46:32 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 23:42:09 +0600 Ritor1 m
Fri, 22 Mar 2013 19:59:03 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 19:58:47 +0600 Ritor1 m
Fri, 22 Mar 2013 20:40:23 +0200 Nomad 004A19D8 refactored
Fri, 22 Mar 2013 16:16:40 +0200 Nomad stru154
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Fri, 22 Mar 2013 00:06:50 +0200 Nomad Merge
Fri, 22 Mar 2013 00:02:31 +0200 Nomad Big time Travel ouverhaul
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:59 +0600 Ritor1 Слияние
Mon, 18 Mar 2013 01:51:31 +0600 Ritor1 Слияние
Mon, 18 Mar 2013 01:50:50 +0600 Ritor1 m
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Thu, 21 Mar 2013 12:37:49 +0200 Nomad Items (blue dots) on minimap fixed
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 01:51:51 +0400 Gloval fixed decorations animation
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Tue, 12 Mar 2013 08:30:17 +0200 Nomad Blv light levels
Mon, 11 Mar 2013 22:20:05 +0200 Nomad Decoration animations
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 17:07:51 +0200 Nomad .
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Fri, 08 Mar 2013 15:52:47 +0200 Nomad Billboards are now rendered in BLV
Wed, 06 Mar 2013 16:51:23 +0200 Nomad Cave textures
Tue, 05 Mar 2013 10:45:29 +0600 Ritor1 m
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Fri, 22 Feb 2013 18:40:38 +0200 Nomad Interface reloading fix & party alignment enum
Thu, 21 Feb 2013 02:12:29 +0200 Nomad GetActorTintColor
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 01:17:13 +0200 Nomad Some 0041D895 GameUI_DrawItemInfo overhaul
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 00:44:38 +0400 Gloval Merge
Sat, 16 Feb 2013 00:33:21 +0400 Gloval new texts file, fix text rendender error
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Fri, 15 Feb 2013 17:14:24 +0600 Ritor1 15.02.13 Water
Thu, 14 Feb 2013 14:03:17 +0200 Nomad Merge
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Wed, 13 Feb 2013 09:52:33 +0600 Ritor1 13.02.13
Tue, 12 Feb 2013 15:28:36 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 10:17:35 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 10:17:11 +0600 Ritor1 12.02.13
Tue, 12 Feb 2013 09:11:19 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 09:11:03 +0600 Ritor1 12.02.13
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:29:34 +0200 Nomad .
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Tue, 12 Feb 2013 02:02:26 +0200 Nomad Walk/run and other actions
Mon, 11 Feb 2013 17:29:51 +0200 Nomad Teal line at game's viewport bottom fix
Fri, 08 Feb 2013 18:34:09 +0600 Ritor1 Слияние