log Actor.h @ 1968:7d2c5fa98584

age author description
Fri, 25 Oct 2013 23:14:53 -0700 Grumpy7 moving stru319::_427102 to Actor::_427102
Fri, 25 Oct 2013 13:03:08 -0700 Grumpy7 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Thu, 24 Oct 2013 15:31:22 +0600 Ritor1 Слияние
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 23:15:08 -0700 Grumpy7 moving _4BBF61_summon_actor under Actor
Tue, 22 Oct 2013 15:52:30 +0600 Ritor1 Слияние
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Tue, 22 Oct 2013 00:39:04 -0700 Grumpy7 Actor::GetDirectionInfo changed the signature to a less confusing one
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 20 Oct 2013 02:48:35 -0700 Grumpy7 renaming Actor::_44FD29 to Actor::SummonMinion
Sun, 20 Oct 2013 02:30:36 -0700 Grumpy7 Actor::_44FD29 cleanup 1
Sat, 19 Oct 2013 06:27:07 +0200 Grumpy7 Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Thu, 17 Oct 2013 09:10:18 +0200 Grumpy7 Actor::StealFrom changed signature to void, minor cleanup
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Thu, 17 Oct 2013 08:55:28 +0200 Grumpy7 Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Mon, 14 Oct 2013 08:00:30 +0200 Grumpy7 Actor::GetDirectionInfo some minor changes
Mon, 14 Oct 2013 07:40:44 +0200 Grumpy7 Actor::Explode cleaned up
Mon, 14 Oct 2013 07:32:04 +0200 Grumpy7 Actor::AI_RangedAttack cleaned up
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Mon, 14 Oct 2013 03:17:25 +0200 Grumpy7 Actor::AI_SpellAttack finishing cleanup
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Mon, 23 Sep 2013 17:33:12 +0600 Ritor1 MonsterPopup
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Mon, 02 Sep 2013 08:38:41 +0200 yoctozepto Fix types.
Wed, 14 Aug 2013 00:40:23 +0400 Gloval TE mostly working
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Wed, 06 Mar 2013 23:26:46 +0000 zipi Margaret working
Sun, 03 Mar 2013 01:55:57 +0400 Gloval Chest working, but items are not laid correctly
Sat, 23 Feb 2013 19:31:56 +0200 Nomad Actor::SelectTarget & ai_near_actors_targets_pid
Sat, 23 Feb 2013 17:15:36 +0200 Nomad AI_Bored
Sat, 23 Feb 2013 16:39:32 +0200 Nomad AI_Stand
Sat, 23 Feb 2013 16:00:21 +0200 Nomad 00401A91 sub_401A91_AI(): actors drop when dead
Wed, 20 Feb 2013 04:36:14 +0200 Nomad Killing friendly peasants subs
Wed, 20 Feb 2013 02:53:37 +0200 Nomad Actor::Die
Tue, 19 Feb 2013 15:39:50 +0200 Nomad DamageMonsterFromParty
Mon, 18 Feb 2013 13:07:25 +0200 Nomad _42ECB5_PlayerAttacksActor
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Tue, 12 Feb 2013 03:02:13 +0200 Nomad Constants -> enums
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init