Wed, 17 Sep 2014 17:35:13 +0600 |
Ritor1 |
GetItemTextureFilename fix
|
Tue, 16 Sep 2014 17:48:58 +0600 |
Ritor1 |
for ACTOR_
|
Fri, 12 Sep 2014 18:05:26 +0600 |
Ritor1 |
two_handed_left_fist
|
Tue, 19 Aug 2014 23:25:45 +0100 |
zipi |
Indoor.cpp goto cleaning fixed
|
Tue, 19 Aug 2014 22:33:23 +0100 |
zipi |
backing out of previous commit for Indoor.cpp
|
Mon, 18 Aug 2014 18:17:20 +0100 |
zipi |
goto cleaning
|
Sun, 17 Aug 2014 20:23:06 +0100 |
zipi |
cleaning project part 3
|
Sun, 17 Aug 2014 17:49:34 +0100 |
zipi |
cleaning project part 2
|
Sun, 17 Aug 2014 15:13:18 +0100 |
zipi |
cleaning project part 1
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Mon, 14 Jul 2014 10:03:44 +0600 |
Ritor1 |
included directx 11
|
Fri, 04 Jul 2014 09:26:50 +0600 |
Ritor1 |
Слияние
|
Fri, 04 Jul 2014 09:26:25 +0600 |
Ritor1 |
delete stru176.h for MVS 2010 MMT project
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Mon, 30 Jun 2014 10:22:31 +0100 |
zipi |
sub_407A1C - changing some variables to signed
|
Sun, 22 Jun 2014 15:14:10 +0100 |
zipi |
sub_407A1C - fixed wrong refactoring of condition
|
Sun, 22 Jun 2014 14:57:47 +0100 |
zipi |
sub_407A1C - removed unused variables and commented lines
|
Sun, 22 Jun 2014 14:39:50 +0100 |
zipi |
sub_407A1C - refactoring min-max
|
Sun, 22 Jun 2014 13:58:46 +0100 |
zipi |
sub_407A1C - fixing wrongly identified structure variable
|
Sun, 22 Jun 2014 12:56:25 +0100 |
zipi |
Feather fall check fixed
|
Mon, 12 May 2014 01:50:32 +0200 |
Grumpy7 |
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
|
Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
|
Wed, 09 Apr 2014 21:51:06 +0200 |
Grumpy7 |
Moving zlib wrappers to separate headers
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
|
Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
|
Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
|