Fri, 22 Mar 2013 10:52:19 +0200 |
Nomad |
Some data movements.
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Fri, 22 Mar 2013 00:06:50 +0200 |
Nomad |
Merge
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Fri, 22 Mar 2013 00:02:31 +0200 |
Nomad |
Big time Travel ouverhaul
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Fri, 22 Mar 2013 01:29:46 +0600 |
Ritor1 |
Слияние
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Fri, 22 Mar 2013 01:29:25 +0600 |
Ritor1 |
little continue
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Thu, 21 Mar 2013 16:09:44 +0600 |
Ritor1 |
ODM_GetFloorLevel & BLV_GetFloorLevel
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Thu, 21 Mar 2013 23:11:54 +0400 |
Gloval |
Merge
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Thu, 21 Mar 2013 23:10:57 +0400 |
Gloval |
some cleaning
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Thu, 21 Mar 2013 20:30:17 +0200 |
Nomad |
Town portal screen + misc gui const replacements
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Mon, 18 Mar 2013 22:53:56 +0400 |
Gloval |
frame_table parser, new files for UI func
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Sun, 17 Mar 2013 18:31:54 +0400 |
Gloval |
monster table continue fixinf
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Sun, 17 Mar 2013 01:50:34 +0400 |
Gloval |
map render fixes
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Sat, 16 Mar 2013 01:11:39 +0400 |
Gloval |
some ui cleanup
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Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
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Tue, 12 Mar 2013 23:11:11 +0000 |
zipi |
NPC hiring fixed
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Wed, 13 Mar 2013 01:29:33 +0200 |
Nomad |
RenderBillboard member rename
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Tue, 12 Mar 2013 03:10:35 +0200 |
Nomad |
Training hall UI fixed
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Mon, 11 Mar 2013 23:43:52 +0200 |
Nomad |
Sleeping in a tavern
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Mon, 11 Mar 2013 23:32:27 +0200 |
Nomad |
Fixed numbers in tavern dialogue ui
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Mon, 11 Mar 2013 21:43:26 +0200 |
Nomad |
GetActorTintColor fixed
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Sun, 10 Mar 2013 20:57:52 +0400 |
Gloval |
houses func moved to uihouses
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Sat, 09 Mar 2013 00:33:04 +0600 |
Ritor1 |
Height text in Armor shop dialog
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Fri, 08 Mar 2013 00:36:33 +0400 |
Gloval |
ArmorShop fixes
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Wed, 06 Mar 2013 23:26:46 +0000 |
zipi |
Margaret working
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