Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
|
Mon, 27 May 2013 15:57:58 +0100 |
zipi |
some spell fixes
|
Thu, 23 May 2013 14:08:26 +0200 |
Nomad |
004C1D2B cleaned
|
Tue, 21 May 2013 12:10:08 +0200 |
Nomad |
Pointing a face with mouse fixed.
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sat, 11 May 2013 13:19:55 +0200 |
Nomad |
enums & lod
|
Sun, 28 Apr 2013 19:11:36 +0600 |
Ritor1 |
MagicShopDialog clean and other
|
Fri, 19 Apr 2013 17:01:55 +0600 |
Ritor1 |
CharacterUI_StatsTab_ShowHint fixed
|
Tue, 02 Apr 2013 22:01:18 +0100 |
zipi |
small fixes
|
Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
|
Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
|
Tue, 26 Mar 2013 17:56:24 +0200 |
Nomad |
Named SpriteObject spell-related fields.
|
Mon, 25 Mar 2013 14:56:50 +0200 |
Nomad |
Last observable issues with walking in dragon cave fixed.
|
Fri, 22 Mar 2013 13:24:12 +0200 |
Nomad |
MonsterPopup preview doll fixed
|