log Game.cpp @ 2217:744ed51880ed

age author description
Sat, 15 Feb 2014 22:00:13 +0600 Ritor1 expand button
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Thu, 13 Feb 2014 01:02:04 +0600 Ritor1 LoadTextureFromLOD
Wed, 12 Feb 2014 20:51:31 +0600 Ritor1 m
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Mon, 03 Feb 2014 23:07:15 +0100 Grumpy7 Merge
Mon, 03 Feb 2014 23:06:14 +0100 Grumpy7 Finishing keyboard.cpp stuff
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Fri, 31 Jan 2014 17:30:36 +0600 Ritor1 UIMSG_SpellBook_PressTab continue
Mon, 27 Jan 2014 17:33:34 +0600 Ritor1 CastSpell continue
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Thu, 02 Jan 2014 18:25:42 +0000 zipi some code cleaning in video playing, loops play but there is a memory leak
Wed, 01 Jan 2014 13:43:09 +0000 zipi libavcodec playing movies and houses, loops not working yet
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Sat, 28 Dec 2013 16:49:21 +0600 Ritor1 savegame screenshot fix
Sat, 28 Dec 2013 13:13:54 +0600 Ritor1 Слияние
Sat, 28 Dec 2013 13:12:52 +0600 Ritor1 LoadPCXFile
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Thu, 26 Dec 2013 22:58:54 +0000 zipi fix for previous commit load error
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Thu, 26 Dec 2013 00:19:49 +0600 Ritor1 sky for snow
Wed, 25 Dec 2013 17:42:19 +0600 Ritor1 for snow in house
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow