log Render.cpp @ 1381:729635c2bb40

age author description
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 24 Jun 2013 13:47:13 +0600 Ritor1 yellow points remove
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Tue, 04 Jun 2013 09:44:53 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:32:05 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:10:21 +0600 Ritor1 m
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 02:03:43 +0200 Grumpy7 RenderHWLContainer::RenderHWLContainer, Render::SetPixel, Render::ChangeBetweenWinFullscreenModes cleanup
Tue, 04 Jun 2013 01:40:53 +0200 Grumpy7 RenderHWLContainer::Release cleanup
Mon, 03 Jun 2013 23:26:05 +0200 Grumpy7 Render::DrawProjectile cleanup (correct)
Mon, 03 Jun 2013 23:24:29 +0200 Grumpy7 Backed out changeset: 38662d9c8be8
Mon, 03 Jun 2013 23:20:42 +0200 Grumpy7 Render::DrawProjectile restoring cleanup
Mon, 03 Jun 2013 04:49:34 +0200 Grumpy7 Render::DrawProjectile restoring original function beginning
Sun, 02 Jun 2013 17:06:38 +0200 Grumpy7 Render::DrawTextureRGB cleanup
Sun, 02 Jun 2013 16:43:22 +0200 Grumpy7 some small rendering cleanups - if+do while to for, unnecessary variable removal
Wed, 29 May 2013 19:55:25 +0100 zipi * stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Sun, 26 May 2013 13:59:49 +0100 zipi * stru154::GetFacePlane mistake fixed
Sat, 25 May 2013 14:07:26 +0100 zipi DecalBuilder cleaning and some type changes
Sat, 25 May 2013 12:24:35 +0100 zipi some Render cleaning
Sat, 25 May 2013 11:24:10 +0100 zipi pointer cleaning
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Mon, 13 May 2013 09:39:58 +0600 Ritor1 Слияние
Mon, 13 May 2013 09:39:49 +0600 Ritor1 m
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Wed, 08 May 2013 21:37:12 +0200 Nomad Minor code cleaning.
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Mon, 15 Apr 2013 16:36:56 +0600 Ritor1 DrawPaperdoll clean
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sat, 30 Mar 2013 09:40:05 +0600 Ritor1 m
Fri, 29 Mar 2013 10:43:46 +0600 Ritor1 DrawFan
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 07:32:38 +0200 Nomad Walking in BLV iproved drastically.
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Fri, 22 Mar 2013 23:46:32 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 23:42:09 +0600 Ritor1 m
Fri, 22 Mar 2013 19:59:03 +0600 Ritor1 Слияние
Fri, 22 Mar 2013 19:58:47 +0600 Ritor1 m
Fri, 22 Mar 2013 20:40:23 +0200 Nomad 004A19D8 refactored
Fri, 22 Mar 2013 16:16:40 +0200 Nomad stru154
Fri, 22 Mar 2013 13:24:12 +0200 Nomad MonsterPopup preview doll fixed
Fri, 22 Mar 2013 00:06:50 +0200 Nomad Merge
Fri, 22 Mar 2013 00:02:31 +0200 Nomad Big time Travel ouverhaul
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:59 +0600 Ritor1 Слияние
Mon, 18 Mar 2013 01:51:31 +0600 Ritor1 Слияние
Mon, 18 Mar 2013 01:50:50 +0600 Ritor1 m
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Thu, 21 Mar 2013 12:37:49 +0200 Nomad Items (blue dots) on minimap fixed
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 01:51:51 +0400 Gloval fixed decorations animation
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Tue, 12 Mar 2013 08:30:17 +0200 Nomad Blv light levels
Mon, 11 Mar 2013 22:20:05 +0200 Nomad Decoration animations
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 17:07:51 +0200 Nomad .
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Fri, 08 Mar 2013 15:52:47 +0200 Nomad Billboards are now rendered in BLV
Wed, 06 Mar 2013 16:51:23 +0200 Nomad Cave textures
Tue, 05 Mar 2013 10:45:29 +0600 Ritor1 m
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Fri, 22 Feb 2013 18:40:38 +0200 Nomad Interface reloading fix & party alignment enum
Thu, 21 Feb 2013 02:12:29 +0200 Nomad GetActorTintColor
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 01:17:13 +0200 Nomad Some 0041D895 GameUI_DrawItemInfo overhaul
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 00:44:38 +0400 Gloval Merge
Sat, 16 Feb 2013 00:33:21 +0400 Gloval new texts file, fix text rendender error
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Fri, 15 Feb 2013 17:14:24 +0600 Ritor1 15.02.13 Water
Thu, 14 Feb 2013 14:03:17 +0200 Nomad Merge
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Wed, 13 Feb 2013 09:52:33 +0600 Ritor1 13.02.13
Tue, 12 Feb 2013 15:28:36 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 10:17:35 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 10:17:11 +0600 Ritor1 12.02.13
Tue, 12 Feb 2013 09:11:19 +0600 Ritor1 Слияние
Tue, 12 Feb 2013 09:11:03 +0600 Ritor1 12.02.13
Tue, 12 Feb 2013 11:59:49 +0200 Nomad Billboard drawing's up (actors, decorations, misc sprites)
Tue, 12 Feb 2013 06:29:34 +0200 Nomad .
Tue, 12 Feb 2013 06:28:08 +0200 Nomad Various things here and there
Tue, 12 Feb 2013 02:02:26 +0200 Nomad Walk/run and other actions
Mon, 11 Feb 2013 17:29:51 +0200 Nomad Teal line at game's viewport bottom fix
Fri, 08 Feb 2013 18:34:09 +0600 Ritor1 Слияние
Fri, 08 Feb 2013 18:33:54 +0600 Ritor1 8.02.13
Tue, 05 Feb 2013 19:08:52 +0600 Ritor1 Слияние
Tue, 05 Feb 2013 19:08:22 +0600 Ritor1 5.01.13
Fri, 08 Feb 2013 15:59:32 +0600 Ritor1 8.02.13
Thu, 07 Feb 2013 15:25:44 +0600 Ritor1 temporary fix(not lag)
Thu, 07 Feb 2013 13:54:23 +0600 Ritor1 7.01.13(work)
Mon, 04 Feb 2013 17:21:02 +0600 Ritor1 4.01.13 (temporary function)
Mon, 04 Feb 2013 09:17:35 +0600 Ritor1 4.01.13
Mon, 28 Jan 2013 23:46:41 +0600 Ritor1 Rotate fixed
Mon, 28 Jan 2013 14:52:05 +0600 Ritor1 28.01.13
Fri, 25 Jan 2013 16:48:21 +0600 Ritor1 25.01.13 (I did sky)
Wed, 23 Jan 2013 13:21:04 +0600 Ritor1 23.01.13 (test)
Wed, 23 Jan 2013 13:14:41 +0600 Ritor1 Слияние