Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
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Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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Thu, 03 Oct 2013 18:08:18 +0600 |
Ritor1 |
Слияние
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Thu, 03 Oct 2013 18:07:55 +0600 |
Ritor1 |
BuildingVerticesClipping
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Thu, 03 Oct 2013 06:38:20 +0200 |
Grumpy7 |
Player.cpp cosmetics
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Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
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Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
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