Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Fri, 26 Jul 2013 23:35:34 +0200 |
Nomad |
+InitializaDialogueOptions
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Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
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Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
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Tue, 23 Jul 2013 15:41:45 +0600 |
Ritor1 |
Explosion Traps fix
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Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
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Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
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Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
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Wed, 17 Jul 2013 00:39:37 +0200 |
Grumpy7 |
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
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Wed, 17 Jul 2013 00:29:58 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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Wed, 17 Jul 2013 00:19:33 +0200 |
Grumpy7 |
Player::SelectPhrasesTransaction redone
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Tue, 16 Jul 2013 23:35:40 +0200 |
Grumpy7 |
Player::AddItem and Player::AddItem2 fixed my bug
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Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
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Tue, 16 Jul 2013 00:40:01 +0200 |
Grumpy7 |
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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Tue, 16 Jul 2013 00:20:17 +0200 |
Grumpy7 |
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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