log SpriteObject.h @ 2442:702cc7e6eefd

age author description
Sun, 06 Apr 2014 21:12:24 +0200 Grumpy7 Moving functions from unsorted_subs.h pt5
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Tue, 11 Jun 2013 22:18:20 +0200 Grumpy7 more included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Wed, 29 May 2013 22:51:00 +0100 zipi * dark spells working
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)