log Player.cpp @ 2146:6ed6ad15995d

age author description
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Tue, 26 Nov 2013 18:45:03 +0600 Ritor1 GetRangedAttack
Sun, 17 Nov 2013 01:14:58 +0600 Ritor1 EVENT_Substract fix
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Sat, 02 Nov 2013 17:45:58 +0000 zipi Single and Two-handed ENUM
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Sat, 26 Oct 2013 01:50:35 -0700 Grumpy7 Fixing bug with itemSkillTypes
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Thu, 17 Oct 2013 08:55:28 +0200 Grumpy7 Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Wed, 16 Oct 2013 03:23:03 +0200 Grumpy7 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Wed, 09 Oct 2013 08:39:49 +0200 Grumpy7 cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Wed, 09 Oct 2013 08:06:26 +0200 Grumpy7 Finishing Player.cpp, fixing some bugs
Tue, 08 Oct 2013 07:41:00 +0200 Grumpy7 dword_5B65C4 to cancelEventProcessing
Tue, 08 Oct 2013 07:10:00 +0200 Grumpy7 Player::SubtractVariable changing return val to void, finishing cleanup
Tue, 08 Oct 2013 05:46:44 +0200 Grumpy7 Player::SubtractVariable moving everything to one switch
Mon, 07 Oct 2013 07:56:07 +0200 Grumpy7 Player::SubtractVariable helper functions
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Thu, 03 Oct 2013 09:35:51 +0200 Grumpy7 Player::AddVariable moving everything to a switch, cleaning up, finishing
Thu, 03 Oct 2013 08:53:25 +0200 Grumpy7 Player::AddVariable adding helper functions
Thu, 03 Oct 2013 08:32:59 +0200 Grumpy7 Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
Thu, 03 Oct 2013 08:06:29 +0200 Grumpy7 Player::AddVariable majority of labels
Thu, 03 Oct 2013 07:35:20 +0200 Grumpy7 Player::AddVariable starting refactoring
Thu, 03 Oct 2013 06:38:20 +0200 Grumpy7 Player.cpp cosmetics
Thu, 03 Oct 2013 05:56:52 +0200 Grumpy7 Player::SetVariable finishing cleanup
Thu, 03 Oct 2013 05:30:03 +0200 Grumpy7 Merge
Thu, 03 Oct 2013 05:27:54 +0200 Grumpy7 Player::SetVariable moved most of the conditions into a switch
Wed, 02 Oct 2013 08:51:43 +0200 Grumpy7 Player::SetVariable helper function for award sound
Wed, 02 Oct 2013 07:42:43 +0200 Grumpy7 Player::SetVariable SetPlayerBuffAnim and pAudioPlayer->PlaySound(SOUND_20001,...) condition vars removal
Wed, 02 Oct 2013 07:03:23 +0200 Grumpy7 Player::SetVariable trivial variable substitution
Wed, 02 Oct 2013 05:47:30 +0200 Grumpy7 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Tue, 01 Oct 2013 09:51:33 +0200 Grumpy7 Player::SetVariable removing LABEL_124
Tue, 01 Oct 2013 09:49:16 +0200 Grumpy7 Player::SetVariable removing LABEL_111
Tue, 01 Oct 2013 09:47:57 +0200 Grumpy7 Player::SetVariable removing LABEL_112
Tue, 01 Oct 2013 09:45:32 +0200 Grumpy7 Player::SetVariable restoring and fixing LABEL_51
Tue, 01 Oct 2013 07:36:27 +0200 Grumpy7 Player::SetVariable removing LABEL_168
Tue, 01 Oct 2013 07:35:15 +0200 Grumpy7 Player::SetVariable removing LABEL_169
Tue, 01 Oct 2013 07:33:52 +0200 Grumpy7 Player::SetVariable removing LABEL_170
Tue, 01 Oct 2013 07:32:15 +0200 Grumpy7 Player::SetVariable removing LABEL_172
Tue, 01 Oct 2013 07:30:46 +0200 Grumpy7 Player::SetVariable removing label_84
Tue, 01 Oct 2013 07:29:30 +0200 Grumpy7 Player::SetVariable restarting function refatcoring
Tue, 01 Oct 2013 10:44:02 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Tue, 01 Oct 2013 06:19:58 +0200 Grumpy7 Merge
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Fri, 27 Sep 2013 10:08:01 +0200 Grumpy7 added small renaming note