Tue, 01 Oct 2013 07:36:27 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_168
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Tue, 01 Oct 2013 07:35:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_169
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Tue, 01 Oct 2013 07:33:52 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_170
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Tue, 01 Oct 2013 07:32:15 +0200 |
Grumpy7 |
Player::SetVariable removing LABEL_172
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Tue, 01 Oct 2013 07:30:46 +0200 |
Grumpy7 |
Player::SetVariable removing label_84
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Tue, 01 Oct 2013 07:29:30 +0200 |
Grumpy7 |
Player::SetVariable restarting function refatcoring
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Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
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Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
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Tue, 01 Oct 2013 06:19:58 +0200 |
Grumpy7 |
Merge
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Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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Fri, 27 Sep 2013 10:08:01 +0200 |
Grumpy7 |
added small renaming note
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
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Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
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Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
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Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
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Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
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Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
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Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
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Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
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Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
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Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
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Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
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Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
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Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
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Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
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Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
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Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
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Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
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Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
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Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
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Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
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Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
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Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
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Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
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Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
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Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
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Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
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Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
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Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
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Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
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Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
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Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
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Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
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Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
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Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
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Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
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