Mon, 09 Jun 2014 16:26:07 +0600 |
Ritor1 |
spawn_light_elemental cleaned
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Thu, 01 May 2014 12:59:27 +0200 |
Grumpy7 |
some more function shuffling
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Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
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Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
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Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
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Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
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Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
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Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
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Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
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Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
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Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
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Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
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Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
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Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
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Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
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Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
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Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
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Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
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Sat, 26 Oct 2013 00:09:30 -0700 |
Grumpy7 |
Actor::_427102 to Actor::_427102_IsOkToCastSpell
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Sat, 26 Oct 2013 00:06:07 -0700 |
Grumpy7 |
Actor::_427102 cleaned up
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Fri, 25 Oct 2013 23:52:16 -0700 |
Grumpy7 |
Actor::_427102 changing cases to enum values
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Fri, 25 Oct 2013 23:14:53 -0700 |
Grumpy7 |
moving stru319::_427102 to Actor::_427102
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Fri, 25 Oct 2013 23:09:04 -0700 |
Grumpy7 |
Actor::LootActor cleaned up, fixed item looting not working
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Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
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Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
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Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
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Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
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Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
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Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
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Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
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Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
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Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
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Fri, 25 Oct 2013 11:17:25 -0700 |
Grumpy7 |
pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
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Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
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Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
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Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
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Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
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Fri, 25 Oct 2013 11:10:44 -0700 |
Grumpy7 |
pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
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Fri, 25 Oct 2013 11:09:52 -0700 |
Grumpy7 |
pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
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Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
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Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
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Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
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Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
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Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
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Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
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Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
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Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
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Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
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Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
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Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
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Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
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Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
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Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
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Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
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Sun, 20 Oct 2013 00:38:38 -0700 |
Grumpy7 |
Actor::_SelectTarget final cleanup
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Sun, 20 Oct 2013 00:21:16 -0700 |
Grumpy7 |
Actor::GetActorsRelation finishing cleanup
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Sun, 20 Oct 2013 00:12:37 -0700 |
Grumpy7 |
Actor::GetActorsRelation cleanup 2
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Sat, 19 Oct 2013 23:08:02 -0700 |
Grumpy7 |
fixing buildability
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Sat, 19 Oct 2013 21:26:31 -0700 |
Grumpy7 |
Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
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Sat, 19 Oct 2013 08:15:08 +0200 |
Grumpy7 |
Actor::AI_Pursue3 cleaned up
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Sat, 19 Oct 2013 07:56:16 +0200 |
Grumpy7 |
Actor::AI_Pursue2 cleaned up
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Sat, 19 Oct 2013 07:26:35 +0200 |
Grumpy7 |
Actor::AI_Flee cleaned up
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Sat, 19 Oct 2013 07:02:05 +0200 |
Grumpy7 |
Actor::AI_Pursue1 cleaned up
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Sat, 19 Oct 2013 06:48:02 +0200 |
Grumpy7 |
Actor::PlaySound cleaned up
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Sat, 19 Oct 2013 06:27:07 +0200 |
Grumpy7 |
Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
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Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
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Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
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Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
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Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
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Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
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Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
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Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
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Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
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Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
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Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
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Wed, 16 Oct 2013 05:59:21 +0200 |
Grumpy7 |
Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
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Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
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Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
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Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
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Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
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Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
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Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
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Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
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Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
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Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
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Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
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