log mm7_6.cpp @ 1824:6788e58c1715

age author description
Fri, 04 Oct 2013 17:30:47 +0600 Ritor1 DrawBuildingsD3D cleared
Thu, 03 Oct 2013 18:09:21 +0600 Ritor1 m
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Wed, 02 Oct 2013 17:11:15 +0600 Ritor1 new_draw_object_dist
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Mon, 09 Sep 2013 17:17:53 +0200 Nomad Here and there cleanings.
Sun, 08 Sep 2013 05:22:33 +0200 Grumpy7 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sat, 07 Sep 2013 23:06:13 +0200 Grumpy7 Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Wed, 04 Sep 2013 14:34:59 +0200 yoctozepto Clean CastSpellInfo. (1)
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Tue, 06 Aug 2013 00:56:33 +0400 Gloval Merge
Tue, 06 Aug 2013 00:52:46 +0400 Gloval some turn engine renaming
Sun, 28 Jul 2013 18:54:40 +0100 zipi more label cleaning 2
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Tue, 18 Jun 2013 17:28:11 +0600 Ritor1 moving files continue
Sat, 15 Jun 2013 23:58:19 +0600 Ritor1 shot from a bow and more
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 18:29:35 +0200 Grumpy7 pPartyBuffs - change plain numbers to enums
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 01:37:23 +0400 Gloval font cleaning
Thu, 30 May 2013 21:14:24 +0100 zipi small mistake in ApplyDecals()
Thu, 30 May 2013 20:25:50 +0100 zipi sacrifice working
Wed, 29 May 2013 23:19:01 +0100 zipi trying to get dark sacrifice to work
Wed, 29 May 2013 22:51:00 +0100 zipi * dark spells working
Mon, 27 May 2013 22:25:27 +0200 Grumpy7 probably erroneous semicolons removed, mace and staff stun chance work as they should
Mon, 27 May 2013 21:56:43 +0200 Grumpy7 stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Mon, 27 May 2013 15:57:58 +0100 zipi some spell fixes
Mon, 27 May 2013 11:19:14 +0100 zipi arrow damage fixed
Sun, 26 May 2013 02:44:58 +0100 zipi a few spells fixed
Sun, 26 May 2013 01:20:52 +0100 zipi small mistakes
Sat, 25 May 2013 23:50:56 +0400 Gloval getskillbonus continue cleaning
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 16:18:09 +0100 zipi case SPELL_WATER_ENCHANT_ITEM refactor
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Sat, 18 May 2013 20:19:38 +0100 zipi CastSpellInfo::_427E01_cast_spell() more clean 2
Sat, 18 May 2013 18:36:08 +0100 zipi CastSpellInfo::_427E01_cast_spell() more clean
Tue, 14 May 2013 23:16:10 +0600 Ritor1 return dword_50C9EC
Tue, 14 May 2013 17:37:24 +0600 Ritor1 ProcessInput
Tue, 14 May 2013 10:07:33 +0600 Ritor1 Слияние
Tue, 14 May 2013 10:07:21 +0600 Ritor1 UIMSG_ClickBooksBtn
Mon, 13 May 2013 22:51:58 +0100 zipi CastSpellInfo::_427E01_cast_spell cleaned from gotos
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Sun, 12 May 2013 18:11:21 +0600 Ritor1 UIMSG_CHEST_ClickItem
Sat, 11 May 2013 17:56:12 +0200 Nomad CharacterUI_InventoryTab_Draw cleaned.
Mon, 06 May 2013 17:33:40 +0600 Ritor1 UIMSG and WINDOW_Type(continue)
Sat, 04 May 2013 17:45:17 +0600 Ritor1 UIMSG and WINDOW_Type
Thu, 02 May 2013 17:58:32 +0600 Ritor1 GivePartyExp
Wed, 01 May 2013 23:36:54 +0600 Ritor1 Слияние
Wed, 01 May 2013 23:36:40 +0600 Ritor1 m
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Wed, 01 May 2013 12:45:02 +0200 Nomad stru279 removed.
Wed, 01 May 2013 12:38:19 +0200 Nomad stru272.h removed, stuff moved to arcomage
Wed, 01 May 2013 15:18:41 +0600 Ritor1 m
Wed, 01 May 2013 15:17:33 +0600 Ritor1 m
Wed, 01 May 2013 15:14:59 +0600 Ritor1 CastSpellInfo.h
Wed, 01 May 2013 15:13:51 +0600 Ritor1 Слияние
Wed, 01 May 2013 15:13:13 +0600 Ritor1 m
Wed, 01 May 2013 15:09:29 +0600 Ritor1 m
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Wed, 01 May 2013 11:39:41 +0200 Nomad Some debug functions implemented.
Tue, 30 Apr 2013 20:08:42 +0600 Ritor1 meteorite rain and other spells fix
Sun, 21 Apr 2013 19:22:42 +0600 Ritor1 RentRoom
Wed, 03 Apr 2013 14:27:43 +0600 Ritor1 GuildDialogue fix
Wed, 03 Apr 2013 00:44:11 +0100 zipi massive cast spell clean
Tue, 02 Apr 2013 23:02:04 +0100 zipi * first cast_spell clean
Tue, 02 Apr 2013 22:01:18 +0100 zipi small fixes
Tue, 02 Apr 2013 20:54:41 +0100 zipi small fix in cast spell
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 11:59:37 +0200 Nomad some BLV floor collisions
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:06:51 +0200 Nomad Merge
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Tue, 26 Mar 2013 15:21:03 +0000 zipi * UpdateActorAI clean
Tue, 26 Mar 2013 14:14:39 +0200 Nomad More on screenshot
Tue, 26 Mar 2013 12:40:27 +0200 Nomad * Player Recovery Times
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 07:32:38 +0200 Nomad Walking in BLV iproved drastically.
Sun, 24 Mar 2013 21:15:01 +0200 Nomad Merge
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Fri, 22 Mar 2013 20:01:46 +0200 Nomad Fixed some house sounds & shop-related stuff
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Wed, 20 Mar 2013 17:48:51 +0600 Ritor1 m
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 21:57:32 +0400 Gloval viewport.cpp added
Tue, 12 Mar 2013 03:10:35 +0200 Nomad Training hall UI fixed
Wed, 06 Mar 2013 17:04:54 +0000 zipi stru319::_427102 clean
Wed, 06 Mar 2013 06:41:36 +0200 Nomad Merge
Wed, 06 Mar 2013 06:41:05 +0200 Nomad .
Wed, 06 Mar 2013 00:09:49 +0400 Gloval itemgen working, i hope
Tue, 05 Mar 2013 16:14:22 +0200 Nomad * Party buff icons drawing (right panel)
Sat, 02 Mar 2013 01:37:06 +0200 Nomad includes fixed, now will compile
Sat, 02 Mar 2013 01:42:05 +0400 Gloval Awards tab corrrection
Fri, 01 Mar 2013 23:43:21 +0400 Gloval GlobalEventInfo changed to LevelDecoration* activeLevelDecoration