log Outdoor.cpp @ 1388:60d4885eb107

age author description
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Sat, 01 Jun 2013 20:09:18 +0600 Ritor1 m
Sat, 01 Jun 2013 19:40:14 +0600 Ritor1 m
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Fri, 24 May 2013 00:44:51 +0100 zipi some BYTE errors fixed
Tue, 21 May 2013 12:52:38 +0200 Nomad Doors and other bmodel triggers are now clickable.
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 12 May 2013 09:38:20 +0600 Ritor1 BezierTerrain little clean
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 18:31:37 +0100 zipi * decompiler error float compare
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 06:40:04 +0200 Nomad Merge
Tue, 26 Mar 2013 06:34:44 +0200 Nomad Fixed some odm terrain collision glitches.
Tue, 26 Mar 2013 00:57:54 +0400 Gloval savegame refactoring
Mon, 25 Mar 2013 05:27:18 +0200 Nomad Indoor::GetSector and various stuff
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sat, 23 Mar 2013 21:16:04 +0200 Nomad Merge
Sat, 23 Mar 2013 21:11:15 +0200 Nomad Fog fixed
Sat, 23 Mar 2013 21:42:01 +0400 Gloval Merge
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Sat, 23 Mar 2013 19:47:18 +0200 Nomad Merge
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Sat, 23 Mar 2013 00:54:30 +0400 Gloval Merge
Sat, 23 Mar 2013 00:50:58 +0400 Gloval map mask
Fri, 22 Mar 2013 23:50:02 +0200 Nomad Night fixed.
Fri, 22 Mar 2013 01:29:46 +0600 Ritor1 Слияние
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Thu, 21 Mar 2013 20:30:17 +0200 Nomad Town portal screen + misc gui const replacements
Sun, 17 Mar 2013 18:31:54 +0400 Gloval monster table continue fixinf
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Mon, 11 Mar 2013 03:37:48 +0200 Nomad Tilesets change according to current season
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 01:06:10 +0200 Nomad debug comments reversed
Sun, 24 Feb 2013 00:55:51 +0200 Nomad Merge
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Sun, 24 Feb 2013 00:48:41 +0400 Gloval level hints
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 00:26:17 +0400 Gloval Events stuff moved to its file
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 08:42:58 +0600 Ritor1 Слияние
Sat, 16 Feb 2013 08:42:43 +0600 Ritor1 m
Fri, 15 Feb 2013 22:38:05 +0200 Nomad On player voices
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Fri, 15 Feb 2013 19:46:25 +0600 Ritor1 wtrdrE