log UI/UiGame.cpp @ 2169:5b27c035a241

age author description
Mon, 20 Jan 2014 00:02:22 +0600 Ritor1 small cleaning
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Mon, 23 Dec 2013 15:17:50 +0100 Grumpy7 Fixing hireling prices
Tue, 17 Dec 2013 21:34:20 +0600 Ritor1 RasterLine2D, DIALOGUE_EVT_A etc.
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Fri, 13 Dec 2013 11:51:51 +0600 Ritor1 Minimap fix
Thu, 12 Dec 2013 13:55:42 +0600 Ritor1 enums and BLV_UpdateDoors()
Wed, 04 Dec 2013 08:50:24 +0400 Gloval some text rendering fix
Tue, 03 Dec 2013 21:25:05 +0200 Nomad Minimap's drawing
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Sun, 17 Nov 2013 23:26:44 +0600 Ritor1 History book fix
Mon, 11 Nov 2013 23:57:02 +0600 Ritor1 monster_info_distance_limit
Mon, 11 Nov 2013 22:03:16 +0600 Ritor1 WritePointedObjectStatusString() clear
Mon, 11 Nov 2013 21:01:54 +0600 Ritor1 WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 19:05:44 +0600 Ritor1 ChestUI_WritePointedObjectStatusString() fix
Mon, 11 Nov 2013 17:37:38 +0600 Ritor1 WritePointedObjectStatusString(continue)2
Sun, 10 Nov 2013 23:08:20 +0600 Ritor1 WritePointedObjectStatusString(continue)
Sun, 10 Nov 2013 21:13:29 +0600 Ritor1 m
Sat, 09 Nov 2013 00:15:18 +0600 Ritor1 Footer text for items fix
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Fri, 01 Nov 2013 17:29:49 +0600 Ritor1 small fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 09:08:15 +0200 Grumpy7 Changing arrays in class Player to std::array
Wed, 09 Oct 2013 08:09:48 +0200 Grumpy7 Merge
Wed, 09 Oct 2013 08:06:26 +0200 Grumpy7 Finishing Player.cpp, fixing some bugs
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Mon, 30 Sep 2013 23:38:28 +0600 Ritor1 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Wed, 25 Sep 2013 11:12:49 +0600 Ritor1 m
Sun, 22 Sep 2013 16:45:46 +0600 Ritor1 Merge
Sun, 22 Sep 2013 16:45:25 +0600 Ritor1 m
Fri, 20 Sep 2013 10:51:42 +0200 Grumpy7 Fixing a few warnings in Players.cpp
Wed, 18 Sep 2013 20:36:18 +0600 Ritor1 GameUI_DrawDialogue()
Wed, 18 Sep 2013 16:20:15 +0600 Ritor1 MainMenuUI_Create() cleared
Wed, 18 Sep 2013 14:20:00 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 14:19:37 +0600 Ritor1 NPCTopics
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Wed, 18 Sep 2013 11:04:47 +0600 Ritor1 NPCGreetings
Tue, 17 Sep 2013 22:10:06 +0200 Nomad Scavenger Hunt dialogue crash fix.
Sun, 15 Sep 2013 00:41:51 +0600 Ritor1 Слияние
Sat, 14 Sep 2013 10:28:13 +0600 Ritor1 m
Sat, 14 Sep 2013 06:46:12 +0200 Grumpy7 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Thu, 05 Sep 2013 18:05:50 +0600 Ritor1 UIHouses.cpp cleaning(continue)
Thu, 05 Sep 2013 13:31:15 +0600 Ritor1 Слияние
Thu, 05 Sep 2013 13:12:30 +0600 Ritor1 interaction_distance_limit for 3DModel in DrawStatusText
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 17:33:56 +0600 Ritor1 m
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Mon, 02 Sep 2013 12:03:40 +0600 Ritor1 Слияние