log Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2466:5a6cd79069ae

age author description
Sun, 17 Aug 2014 20:34:56 +0100 zipi project and filter
Tue, 12 Aug 2014 21:34:18 +0300 a.parshin Render split into interface and realization, added Direct3D 11
Sat, 26 Jul 2014 13:03:43 +0600 Ritor1 include legacy_dx libs
Sat, 26 Jul 2014 08:39:35 +0600 Ritor1 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Tue, 15 Jul 2014 20:21:08 +0600 Ritor1 added RenderStruct.h for VS 2012
Mon, 14 Jul 2014 19:48:47 +0600 Ritor1 function prototypes
Mon, 23 Jun 2014 23:45:14 +0600 Ritor1 MapsLongTimer.h
Sun, 01 Jun 2014 18:37:09 +0600 Ritor1 add UIArena.cpp and UIArena.h and other
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:45:07 +0200 Grumpy7 Finishing moving all known UI functions to their appropriate headers
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sun, 06 Apr 2014 12:56:49 +0200 Grumpy7 Moving registry access stuff to Registry.h/cpp
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Thu, 20 Mar 2014 18:44:27 +0600 Ritor1 stuff.h
Mon, 17 Mar 2014 01:20:15 +0600 Ritor1 LoadTexture cleaned and add ConvertPNG function