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mm7
log Player.h @ 1593:
5658d0f3b5ee
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Sun, 08 Sep 2013 08:01:05 +0200
Grumpy7
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Sun, 08 Sep 2013 05:22:33 +0200
Grumpy7
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Sun, 08 Sep 2013 02:41:10 +0200
Grumpy7
splitting Player::WearsItem into two functions
Sat, 07 Sep 2013 21:00:02 +0200
Grumpy7
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Sat, 07 Sep 2013 10:49:42 +0200
Grumpy7
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Sat, 07 Sep 2013 10:04:37 +0200
Grumpy7
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Sat, 07 Sep 2013 09:45:09 +0200
Grumpy7
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Sat, 07 Sep 2013 05:01:12 +0200
Grumpy7
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
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