Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
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Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
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Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
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Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
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Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
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Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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