Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
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Mon, 30 Sep 2013 11:41:55 +0600 |
Ritor1 |
Слияние
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Mon, 30 Sep 2013 11:41:36 +0600 |
Ritor1 |
MagicShop cleared
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Mon, 30 Sep 2013 06:09:29 +0200 |
Grumpy7 |
Finishing member struct renaming
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Mon, 30 Sep 2013 05:59:06 +0200 |
Grumpy7 |
Merge
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Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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Sun, 29 Sep 2013 21:32:47 +0600 |
Ritor1 |
AlchemistDialog() cleared
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Fri, 27 Sep 2013 17:33:05 +0600 |
Ritor1 |
ArmorShop cleaning(continue)
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Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
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