log Engine/Graphics/Render.h @ 2570:4d199006c716

age author description
Sun, 24 May 2015 20:49:22 +0600 Ritor1 debug_terrain_polygin
Mon, 11 May 2015 09:51:04 +0200 a.parshin GUIWindow switch logic refactored into behaviour classes
Mon, 16 Feb 2015 00:48:08 +0600 Ritor1 DrawTextureIndexed() func
Fri, 10 Oct 2014 18:28:04 +0300 a.parshin Everything except game can use d3d11