Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
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Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
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Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
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Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
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Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
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Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
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Tue, 01 Oct 2013 09:33:29 +0600 |
Ritor1 |
m
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Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
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