Sun, 10 May 2015 03:21:14 +0200 |
a.parshin |
GameOver h/cpp
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Sun, 10 May 2015 01:29:11 +0200 |
a.parshin |
1. Renamed class Game to class Engine.
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Fri, 10 Oct 2014 17:42:05 +0300 |
a.parshin |
Main menu rendered using d3d11
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Fri, 19 Sep 2014 02:57:42 +0600 |
Ritor1 |
engine folder
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Thu, 18 Sep 2014 17:38:54 +0600 |
Ritor1 |
for ITEM_ARTIFACT_LADYS_ESCORT
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Sun, 17 Aug 2014 20:23:06 +0100 |
zipi |
cleaning project part 3
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Sun, 17 Aug 2014 17:49:34 +0100 |
zipi |
cleaning project part 2
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Wed, 23 Jul 2014 16:06:17 +0600 |
Ritor1 |
Hot key for mm7 main menu
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Wed, 23 Jul 2014 01:12:55 +0600 |
Ritor1 |
memory problems, Mouse
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Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
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Mon, 12 May 2014 01:55:23 +0200 |
Grumpy7 |
removing non-nullptr conditions before deletes
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
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Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
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Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
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Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
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Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Tue, 30 Jul 2013 15:14:46 +0600 |
Ritor1 |
fall to the water
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Thu, 18 Jul 2013 04:08:20 +0200 |
Nomad |
Messed with spell effects drawing a bit.
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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