log mm7_3.cpp @ 2251:47bcb700b74b

age author description
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Thu, 06 Feb 2014 00:38:03 +0600 Ritor1 DrawSpriteObjects_ODM() cleaned
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Wed, 05 Feb 2014 00:59:33 +0600 Ritor1 sub_407A1C cleaning continue
Sun, 02 Feb 2014 00:10:40 +0600 Ritor1 draw FlyAction and WaterWalk icons
Fri, 31 Jan 2014 00:37:26 +0100 Grumpy7 Some more PVS error fixing
Thu, 30 Jan 2014 22:09:10 +0100 Grumpy7 sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
Mon, 27 Jan 2014 17:33:34 +0600 Ritor1 CastSpell continue
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Wed, 22 Jan 2014 17:34:05 +0600 Ritor1 _427E01_cast_spell continue
Tue, 21 Jan 2014 16:37:23 +0600 Ritor1 autosave continue
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Tue, 07 Jan 2014 22:15:45 +0600 Ritor1 ODM_ProcessPartyActions continue
Mon, 06 Jan 2014 19:29:01 +0600 Ritor1 ODM_ProcessPartyActions continue
Thu, 02 Jan 2014 09:11:28 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 09:11:01 +0600 Ritor1 1
Sat, 28 Dec 2013 00:32:08 +0600 Ritor1 Savegame_screenshot continue
Thu, 26 Dec 2013 22:46:49 +0000 zipi house animations working
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Wed, 25 Dec 2013 17:20:02 +0600 Ritor1 Snow
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние