log AudioPlayer.cpp @ 2264:47b87aea14ba

age author description
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Fri, 21 Feb 2014 18:02:20 +0600 Ritor1 add this->field_0 = 0; in OtherOverlay::Reset()
Thu, 20 Feb 2014 22:26:13 +0600 Ritor1 LoadSound
Fri, 24 Jan 2014 18:01:51 +0600 Ritor1 SPELL_WATER_RECHARGE_ITEM
Mon, 13 Jan 2014 17:30:22 +0600 Ritor1 for 3DSoundProvider
Thu, 09 Jan 2014 17:29:17 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Mon, 23 Dec 2013 00:48:53 +0600 Ritor1 SoundVolume options
Sat, 21 Dec 2013 23:33:36 +0600 Ritor1 PlaySound() source_x
Sat, 21 Dec 2013 01:03:45 +0600 Ritor1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Fri, 20 Dec 2013 00:37:39 +0600 Ritor1 PlaySound() blv_door and other sounds
Thu, 19 Dec 2013 00:55:16 +0600 Ritor1 PlaySound() continue
Wed, 18 Dec 2013 17:33:04 +0600 Ritor1 UpdateSounds()
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Sun, 10 Nov 2013 02:18:32 -0800 Grumpy7 fixing sprite sounds not playing
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 07 Oct 2013 11:52:33 +0200 Nomad HWND -> class OSWindow
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Wed, 28 Aug 2013 22:02:03 +0200 yoctozepto Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Wed, 31 Jul 2013 13:27:23 +0200 Nomad uninitialized Party::walk_sound_timer leads to crash
Tue, 30 Jul 2013 09:34:14 +0600 Ritor1 Слияние
Tue, 30 Jul 2013 09:33:52 +0600 Ritor1 m
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Fri, 26 Jul 2013 18:11:36 +0600 Ritor1 FindSound
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 13 Jun 2013 07:21:26 +0200 Grumpy7 more sounds playing
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Sat, 23 Mar 2013 21:39:21 +0400 Gloval sound cleaning
Tue, 19 Mar 2013 01:33:35 +0400 Gloval monster parser almost complete.
Mon, 18 Mar 2013 22:53:56 +0400 Gloval frame_table parser, new files for UI func
Wed, 06 Mar 2013 15:55:35 +0200 Nomad some flags
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sat, 23 Feb 2013 16:02:04 +0200 Nomad Merge
Sat, 23 Feb 2013 16:00:21 +0200 Nomad 00401A91 sub_401A91_AI(): actors drop when dead
Sat, 23 Feb 2013 18:40:15 +0600 Ritor1 m
Sat, 23 Feb 2013 18:30:31 +0600 Ritor1 AnimatedRooms fix and change name of function
Sat, 23 Feb 2013 15:10:34 +0600 Ritor1 Слияние
Sat, 23 Feb 2013 02:12:55 +0600 Ritor1 Слияние
Sat, 23 Feb 2013 02:12:36 +0600 Ritor1 m
Sat, 23 Feb 2013 08:27:32 +0200 Nomad More sound fixes