log Render.cpp @ 1439:468f434a8d8a

age author description
Mon, 22 Jul 2013 18:00:58 +0600 Ritor1 Слияние
Mon, 22 Jul 2013 18:00:34 +0600 Ritor1 m
Sat, 06 Jul 2013 09:06:51 +0600 Ritor1 fix Sky continue
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Thu, 01 Aug 2013 09:26:05 +0600 Ritor1 m
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Sat, 27 Jul 2013 16:09:00 +0200 Nomad UseNPCSkill
Fri, 26 Jul 2013 22:19:29 +0200 Nomad deleted stru220.h and stru220 (bezier terrain stuff)
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Thu, 18 Jul 2013 16:51:35 +0200 Nomad Some LightmapBuilder renames.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Thu, 11 Jul 2013 17:47:12 +0600 Ritor1 Portals in indoor (continue)
Fri, 05 Jul 2013 17:37:12 +0600 Ritor1 shading terrain
Mon, 24 Jun 2013 13:47:13 +0600 Ritor1 yellow points remove
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Sat, 15 Jun 2013 07:50:08 +0200 Grumpy7 header stuff
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Fri, 07 Jun 2013 01:32:17 +0400 Gloval more on acromage
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Tue, 04 Jun 2013 09:44:53 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:32:05 +0600 Ritor1 Слияние
Mon, 03 Jun 2013 09:10:21 +0600 Ritor1 m
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 02:03:43 +0200 Grumpy7 RenderHWLContainer::RenderHWLContainer, Render::SetPixel, Render::ChangeBetweenWinFullscreenModes cleanup