log Vis.cpp @ 2147:4393b60cd9e2

age author description
Mon, 06 Jan 2014 17:32:17 +0600 Ritor1 face_attrib for VIS
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 23:35:21 +0000 zipi RenderBillboardD3D initialization
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Thu, 18 Jul 2013 04:08:20 +0200 Nomad Messed with spell effects drawing a bit.
Mon, 01 Jul 2013 00:00:49 +0400 Gloval some vis clean
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Tue, 11 Jun 2013 18:52:42 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Tue, 04 Jun 2013 09:35:16 +0600 Ritor1 m
Mon, 03 Jun 2013 09:32:05 +0600 Ritor1 Слияние
Fri, 31 May 2013 09:54:44 +0600 Ritor1 Слияние
Fri, 31 May 2013 09:54:33 +0600 Ritor1 m
Fri, 24 May 2013 10:53:46 +0600 Ritor1 Слияние
Fri, 24 May 2013 10:53:33 +0600 Ritor1 SelectionFacetIntersectionList
Thu, 23 May 2013 17:17:12 +0600 Ritor1 Слияние
Thu, 23 May 2013 17:17:01 +0600 Ritor1 m
Sat, 01 Jun 2013 10:32:31 +0600 Ritor1 Слияние
Sat, 01 Jun 2013 10:32:08 +0600 Ritor1 m
Sat, 25 May 2013 02:23:26 +0600 Ritor1 m
Fri, 24 May 2013 23:33:50 +0600 Ritor1 m
Tue, 28 May 2013 00:19:45 +0200 Grumpy7 something to bool cast (performance warning) mostly fixed
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Fri, 24 May 2013 00:53:48 +0600 Ritor1 Слияние
Thu, 23 May 2013 21:37:22 +0600 Ritor1 Слияние
Thu, 23 May 2013 21:36:57 +0600 Ritor1 m
Wed, 22 May 2013 22:23:04 +0600 Ritor1 Слияние
Wed, 22 May 2013 22:22:36 +0600 Ritor1 m
Thu, 23 May 2013 19:03:36 +0200 Nomad BLV picky-blicky
Thu, 23 May 2013 14:08:26 +0200 Nomad 004C1D2B cleaned
Thu, 23 May 2013 16:36:08 +0600 Ritor1 intersect_face_vertex_coords_list
Thu, 23 May 2013 13:00:29 +0600 Ritor1 IntersectBModel_sub
Thu, 23 May 2013 11:17:01 +0600 Ritor1 Слияние
Thu, 23 May 2013 11:16:46 +0600 Ritor1 m
Tue, 21 May 2013 16:13:43 +0600 Ritor1 Intersect_Ray_Face clean
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Wed, 22 May 2013 14:12:51 +0200 Nomad 004C1EE5 & other stuff
Tue, 21 May 2013 12:10:08 +0200 Nomad Pointing a face with mouse fixed.
Tue, 21 May 2013 12:43:08 +0600 Ritor1 Слияние
Tue, 21 May 2013 12:42:57 +0600 Ritor1 Intersection
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Tue, 14 May 2013 17:37:24 +0600 Ritor1 ProcessInput
Thu, 25 Apr 2013 17:37:00 +0600 Ritor1 UIShop_Buy_Identify_Repair little clean and rename
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 16:52:23 +0600 Ritor1 Слияние
Sun, 31 Mar 2013 16:44:01 +0600 Ritor1 Слияние
Sun, 31 Mar 2013 16:42:11 +0600 Ritor1 for Arcomage game
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Fri, 22 Mar 2013 23:41:47 +0600 Ritor1 PickItemInBlv
Sat, 16 Mar 2013 21:57:32 +0400 Gloval viewport.cpp added
Fri, 15 Mar 2013 04:13:24 +0200 Nomad BLV: when standing right on the portal (orange wall) everything looks fine
Fri, 08 Mar 2013 16:06:49 +0200 Nomad Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Tue, 19 Feb 2013 13:29:02 +0200 Nomad sub_42ECB5
Sun, 17 Feb 2013 15:09:31 +0200 Nomad Clicking background in MainMenu fix
Sun, 17 Feb 2013 00:19:51 +0600 Ritor1 Слияние
Sat, 16 Feb 2013 08:42:43 +0600 Ritor1 m
Sat, 16 Feb 2013 20:24:02 +0200 Nomad More picking stuff
Sat, 16 Feb 2013 18:32:37 +0200 Nomad Vis overhaul; sprites can be picked by mouse
Thu, 14 Feb 2013 22:38:44 +0600 Ritor1 14.02.13
Thu, 14 Feb 2013 01:13:46 +0600 Ritor1 NPCDialogue
Tue, 12 Feb 2013 18:16:18 +0600 Ritor1 12.02.13
Mon, 11 Feb 2013 19:13:23 +0600 Ritor1 11.02.13
Fri, 08 Feb 2013 15:59:32 +0600 Ritor1 8.02.13
Thu, 07 Feb 2013 15:25:44 +0600 Ritor1 temporary fix(not lag)
Sun, 03 Feb 2013 23:37:17 +0000 zipi many type, memory, boundary fixes
Sat, 02 Feb 2013 16:52:36 +0000 zipi structure fixes, death crash fix
Wed, 23 Jan 2013 13:21:04 +0600 Ritor1 23.01.13 (test)
Wed, 23 Jan 2013 13:14:41 +0600 Ritor1 Слияние
Wed, 23 Jan 2013 13:14:10 +0600 Ritor1 23.01.13 (Rotate)
Wed, 23 Jan 2013 00:50:28 +0600 Ritor1 23.01.13 DrawParticles_ODM
Tue, 22 Jan 2013 17:50:36 +0600 Ritor1 22.01.13 come back
Tue, 22 Jan 2013 17:40:13 +0600 Ritor1 Слияние
Tue, 22 Jan 2013 17:37:50 +0600 Ritor1 22.01.13
Mon, 21 Jan 2013 18:57:56 +0000 zipi temporary commit, remove crashes
Sun, 20 Jan 2013 20:04:18 +0600 Ritor1 Слияние
Sun, 20 Jan 2013 18:58:44 +0600 Ritor1 Слияние
Sat, 19 Jan 2013 22:26:24 +0600 Ritor1 19.01.13
Sun, 20 Jan 2013 13:49:07 +0000 zipi Vis::SortVerticesByY fixed
Sun, 20 Jan 2013 12:55:09 +0000 zipi FPU Undefined fixes
Thu, 17 Jan 2013 16:24:25 +0600 Ritor1 17.01.13 (fix Hint error)
Sat, 12 Jan 2013 09:45:18 +0600 Ritor1 init