Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
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Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
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Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
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Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
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Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
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Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
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Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
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Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
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Sat, 21 Dec 2013 23:33:36 +0600 |
Ritor1 |
PlaySound() source_x
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
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Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Thu, 12 Dec 2013 09:28:05 +0600 |
Ritor1 |
Слияние
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Fri, 06 Dec 2013 11:14:33 +0600 |
Ritor1 |
m
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Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
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Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
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Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
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Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
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Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
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Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
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Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
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Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
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