Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
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Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
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Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
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Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
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Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
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Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
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Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
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Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
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Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
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Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
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Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
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Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
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Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
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Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
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Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
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Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
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Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Fri, 13 Dec 2013 17:46:37 +0600 |
Ritor1 |
pCurrentPosActiveItem
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Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
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Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
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Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
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Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
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Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
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Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
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