log Player.cpp @ 1767:3ee4a4d592af

age author description
Tue, 01 Oct 2013 07:30:46 +0200 Grumpy7 Player::SetVariable removing label_84
Tue, 01 Oct 2013 07:29:30 +0200 Grumpy7 Player::SetVariable restarting function refatcoring
Tue, 01 Oct 2013 10:44:02 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Tue, 01 Oct 2013 06:19:58 +0200 Grumpy7 Merge
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Fri, 27 Sep 2013 10:08:01 +0200 Grumpy7 added small renaming note
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Thu, 26 Sep 2013 08:07:50 +0200 Grumpy7 Player::CompareVariable cleanup first round
Wed, 25 Sep 2013 08:39:03 +0200 Grumpy7 fixing bugs introduced by me :)
Wed, 25 Sep 2013 07:11:16 +0200 Grumpy7 Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Tue, 24 Sep 2013 07:32:24 +0200 Grumpy7 Merge
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Mon, 23 Sep 2013 07:07:06 +0200 Grumpy7 Moving NZIArray to a separate class, fixing a few inventory bugs