Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Mon, 27 May 2013 23:29:39 +0200 |
Grumpy7 |
condition refactoring fix
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Sun, 26 May 2013 02:44:58 +0100 |
zipi |
a few spells fixed
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Sat, 25 May 2013 22:28:13 +0100 |
zipi |
pointer cleaning
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Sat, 25 May 2013 23:50:56 +0400 |
Gloval |
getskillbonus continue cleaning
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Sat, 25 May 2013 11:24:10 +0100 |
zipi |
pointer cleaning
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Fri, 24 May 2013 20:33:37 +0100 |
zipi |
previous mistake in ODM_ProcessPartyActions fixed
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Fri, 24 May 2013 00:44:51 +0100 |
zipi |
some BYTE errors fixed
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Thu, 23 May 2013 22:07:17 +0100 |
zipi |
ODM_ProcessPartyActions cleaned of labels
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Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
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Thu, 23 May 2013 19:03:36 +0200 |
Nomad |
BLV picky-blicky
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Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
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Wed, 22 May 2013 22:26:31 +0400 |
Gloval |
Merge
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Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
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Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
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Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
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Tue, 21 May 2013 12:43:08 +0600 |
Ritor1 |
Слияние
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Tue, 21 May 2013 12:42:57 +0600 |
Ritor1 |
Intersection
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Tue, 14 May 2013 17:38:14 +0600 |
Ritor1 |
Слияние
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Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
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Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
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Thu, 09 May 2013 02:26:04 +0600 |
Ritor1 |
uGameState
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Wed, 08 May 2013 21:37:12 +0200 |
Nomad |
Minor code cleaning.
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Sat, 04 May 2013 17:45:17 +0600 |
Ritor1 |
UIMSG and WINDOW_Type
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Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
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Wed, 01 May 2013 17:31:10 +0200 |
Nomad |
Code cleaning.
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Wed, 01 May 2013 14:09:49 +0200 |
Nomad |
Restoring inlined methods
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