Fri, 26 Jul 2013 22:19:29 +0200 |
Nomad |
deleted stru220.h and stru220 (bezier terrain stuff)
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Tue, 16 Jul 2013 11:55:36 +0600 |
Ritor1 |
PortalFrustrum
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Mon, 17 Jun 2013 09:09:30 +0600 |
Ritor1 |
Слияние
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Fri, 14 Jun 2013 16:06:30 +0600 |
Ritor1 |
Слияние
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Fri, 14 Jun 2013 16:06:20 +0600 |
Ritor1 |
m
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Sat, 15 Jun 2013 09:55:27 +0600 |
Ritor1 |
Слияние
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Sat, 15 Jun 2013 09:55:07 +0600 |
Ritor1 |
m
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Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
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Mon, 25 Mar 2013 14:23:40 +0200 |
Nomad |
more stru10 & stru9
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Mon, 25 Mar 2013 11:58:38 +0200 |
Nomad |
stru10
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Fri, 22 Mar 2013 16:16:40 +0200 |
Nomad |
stru154
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Fri, 15 Mar 2013 04:13:24 +0200 |
Nomad |
BLV: when standing right on the portal (orange wall) everything looks fine
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Wed, 13 Mar 2013 17:08:21 +0600 |
Ritor1 |
BSP
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Fri, 08 Mar 2013 16:06:49 +0200 |
Nomad |
Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
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Wed, 27 Feb 2013 17:29:05 +0200 |
Nomad |
Spells
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Fri, 25 Jan 2013 16:48:21 +0600 |
Ritor1 |
25.01.13 (I did sky)
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Sat, 12 Jan 2013 09:45:18 +0600 |
Ritor1 |
init
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