log UI/UIHouses.cpp @ 2185:385040580292

age author description
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Fri, 27 Dec 2013 01:28:48 +0600 Ritor1 GAME_STATE_CHANGE_LOCATION
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Wed, 13 Nov 2013 17:41:12 +0600 Ritor1 SOUND_WalkingOnTo3DModel
Wed, 23 Oct 2013 12:49:25 +0600 Ritor1 GuildDialog fix and cleared
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Sun, 13 Oct 2013 07:18:03 +0200 Grumpy7 some char* cast removal + adding const_casts where appropriate
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Mon, 30 Sep 2013 05:59:06 +0200 Grumpy7 Merge
Mon, 30 Sep 2013 05:48:32 +0200 Grumpy7 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
Fri, 27 Sep 2013 15:19:32 +0600 Ritor1 WeaponShop cleared
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Wed, 18 Sep 2013 20:04:49 +0600 Ritor1 Merge
Wed, 18 Sep 2013 20:04:30 +0600 Ritor1 m
Wed, 18 Sep 2013 14:20:00 +0600 Ritor1 Слияние
Wed, 18 Sep 2013 14:19:37 +0600 Ritor1 NPCTopics
Wed, 18 Sep 2013 11:13:38 +0200 Nomad Window Resize (change arguments to MM7_Initialize)
Wed, 18 Sep 2013 11:04:47 +0600 Ritor1 NPCGreetings
Tue, 17 Sep 2013 21:41:39 +0200 Nomad Fixed Celestia sky a bit.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:36 +0200 Nomad Merge
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 17 Sep 2013 17:34:31 +0600 Ritor1 SimpleHouseDialog cleaning(continue)
Tue, 17 Sep 2013 16:30:36 +0600 Ritor1 m
Tue, 17 Sep 2013 13:20:58 +0600 Ritor1 TavernDialog cleared
Mon, 16 Sep 2013 09:37:30 +0600 Ritor1 Слияние
Mon, 16 Sep 2013 09:37:08 +0600 Ritor1 m
Fri, 13 Sep 2013 10:10:44 +0600 Ritor1 m
Mon, 16 Sep 2013 01:14:17 +0600 Ritor1 TrainingDialog cleaning(continue)
Sun, 15 Sep 2013 19:19:43 +0600 Ritor1 TampleDialog() cleaning
Sun, 15 Sep 2013 19:12:34 +0600 Ritor1 m
Sun, 15 Sep 2013 00:41:34 +0600 Ritor1 TampleDialog(cleaning continue)
Sat, 14 Sep 2013 10:28:13 +0600 Ritor1 m
Thu, 12 Sep 2013 11:55:16 +0600 Ritor1 Слияние
Thu, 12 Sep 2013 11:55:04 +0600 Ritor1 JailDialog
Wed, 11 Sep 2013 00:16:49 +0600 Ritor1 m
Wed, 11 Sep 2013 18:01:16 +0600 Ritor1 Boat dialogue
Wed, 11 Sep 2013 09:39:09 +0600 Ritor1 Слияние
Wed, 11 Sep 2013 09:23:41 +0600 Ritor1 m
Mon, 09 Sep 2013 09:13:40 +0600 Ritor1 Слияние
Mon, 09 Sep 2013 09:13:23 +0600 Ritor1 m
Tue, 10 Sep 2013 23:42:03 +0600 Ritor1 m
Sun, 08 Sep 2013 19:16:37 +0600 Ritor1 BankDialog() cleaned
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Fri, 06 Sep 2013 16:43:54 +0600 Ritor1 m
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Thu, 05 Sep 2013 18:05:50 +0600 Ritor1 UIHouses.cpp cleaning(continue)
Sun, 01 Sep 2013 17:10:29 +0600 Ritor1 UIGame.cpp cleaning(continue)
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 20:59:16 +0400 Gloval Merge
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow