log Indoor.cpp @ 1828:35c1e4ff6ba7

age author description
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Mon, 07 Oct 2013 15:20:32 +0600 Ritor1 original DrawSkyD3D() fix
Thu, 03 Oct 2013 18:07:55 +0600 Ritor1 BuildingVerticesClipping
Fri, 27 Sep 2013 10:04:45 +0200 Grumpy7 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Mon, 23 Sep 2013 17:33:12 +0600 Ritor1 MonsterPopup
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 20:15:56 +0200 Nomad More camera unifications.
Tue, 17 Sep 2013 18:39:32 +0200 Nomad Excess wrapper (IndoorLocation_drawstru) removed.
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sun, 08 Sep 2013 01:23:37 +0200 Grumpy7 Merge
Sat, 07 Sep 2013 23:06:13 +0200 Grumpy7 Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Sat, 07 Sep 2013 22:38:53 +0200 Nomad Some more cleaning
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning